2011
Table Of Contents
- Contents
- Get Information
- The User Interface
- Start and Save Drawings
- Control the Drawing Views
- Organize Drawings and Layouts
- Create Single-View Drawings (Model Space)
- Create Multiple-View Drawing Layouts (Paper Space)
- Create and Modify Objects
- Control the Properties of Objects
- Work with Object Properties
- Work with Layers
- Work with Colors
- Work with Linetypes
- Control Lineweights
- Control the Display Properties of Certain Objects
- Use Precision Tools
- Use Coordinates and Coordinate Systems (UCS)
- Use Dynamic Input
- Snap to Locations on Objects (Object Snaps)
- Restrict Cursor Movement
- Combine or Offset Points and Coordinates
- Specify Distances
- Extract Geometric Information from Objects
- Use a Calculator
- Draw Geometric Objects
- Change Existing Objects
- Add Constraints to Geometry
- Control the Properties of Objects
- Define and Reference Blocks
- Work with Blocks
- Create and Modify Blocks
- Add Behaviors to Blocks (Dynamic Blocks)
- Overview of Dynamic Blocks
- Quick Start to Creating Dynamic Blocks
- Create and Edit Dynamic Blocks
- Add Action Parameters to Dynamic Blocks
- Work with 3D Models
- Annotate Drawings
- Work with Annotations
- Hatches, Fills, and Wipeouts
- Notes and Labels
- Tables
- Dimensions and Tolerances
- Understand Basic Concepts of Dimensioning
- Use Dimension Styles
- Set the Scale for Dimensions
- Create Dimensions
- Modify Existing Dimensions
- Add Geometric Tolerances
- Plot and Publish Drawings
- Prepare Drawings for Plotting and Publishing
- Quick Start to Saving Settings for Plotting and Publishing
- Specify Page Setup Settings
- Overview of Page Setup Settings
- Select a Printer or Plotter for a Layout
- Select a Paper Size for a Layout
- Set the Plot Area of a Layout
- Adjust the Plot Offset of a Layout
- Set the Plot Scale for a Layout
- Set the Lineweight Scale for a Layout
- Select a Plot Style Table for a Layout
- Set Shaded Viewport and Plot Options for a Layout
- Determine the Drawing Orientation of a Layout
- Use the Layout Wizard to Specify Layout Settings
- Import PCP or PC2 Settings into a Layout
- Create and Use Named Page Setups
- Plot Drawings
- Quick Start to Plotting
- Overview of Plotting
- Use a Page Setup to Specify Plot Settings
- Select a Printer or Plotter
- Specify the Area to Plot
- Set Paper Size
- Position the Drawing on the Paper
- Control How Objects Are Plotted
- Preview a Plot
- Plot Files to Other Formats
- Publish Drawings
- Prepare Drawings for Plotting and Publishing
- Share Data Between Files
- Reference Other Drawing Files
- Link and Embed Data (OLE)
- Work with Data in Other Formats
- Import Other File Formats
- Attach Files as Underlays
- Attach Raster Image Files
- Use Drawings from Different Versions and Applications
- Access External Databases
- Collaborate with Others
- Protect and Sign Drawings
- Use the Internet for Collaboration
- Use Markups for Design Review
- Render Drawings
- Glossary
- Index
Draw Construction Lines (and Rays)
Lines that extend to infinity in one or both directions, known as rays and
construction lines, respectively, can be used as references for creating other
objects.
For example, you can use construction lines to find the center of a triangle,
prepare multiple views of the same item, or create temporary intersections to
use for object snaps.
Infinite lines do not change the total area of the drawing. Therefore, their
infinite dimensions have no effect on zooming or viewpoints, and they are
ignored by commands that display the drawing extents. You can move, rotate,
and copy infinite lines just as you can move, rotate, and copy other objects.
You may want to create infinite lines on a construction line layer that can be
frozen or turned off before plotting.
Construction Lines
A construction line () can be placed anywhere in three-dimensional space.
You can specify its orientation in several ways. The default method for creating
the line is the two-point method: you specify two points to define the
orientation. The first point, the root, is the conceptual midpoint of the
construction line, that is, the point snapped to by the Midpoint object snap.
You can also create construction lines in several other ways.
■ Horizontal and Vertical. Create construction lines that pass through a point
you specify and are parallel to the X or Y axis of the current UCS.
■ Angle. Creates a construction line in one of two ways. Either you select a
reference line and then specify the angle of the construction line from
that line, or you create a construction line at a specific angle to the
horizontal axis by specifying an angle and then a point through which
the construction line should pass.
■ Bisector. Creates a construction line that bisects an angle you specify. You
specify the vertex and the lines that create the angle.
■ Offset. Creates a construction line parallel to a baseline you specify. You
specify the offset distance, select the baseline, and then indicate on which
side of the baseline to locate the construction line.
Rays
A ray is a line in three-dimensional space that starts at a point you specify and
extends to infinity. Unlike construction lines, which extend in two directions,
510 | Chapter 16 Draw Geometric Objects