2011
Table Of Contents
- Contents
- Get Information
- The User Interface
- Start and Save Drawings
- Control the Drawing Views
- Organize Drawings and Layouts
- Create Single-View Drawings (Model Space)
- Create Multiple-View Drawing Layouts (Paper Space)
- Create and Modify Objects
- Control the Properties of Objects
- Work with Object Properties
- Work with Layers
- Work with Colors
- Work with Linetypes
- Control Lineweights
- Control the Display Properties of Certain Objects
- Use Precision Tools
- Use Coordinates and Coordinate Systems (UCS)
- Use Dynamic Input
- Snap to Locations on Objects (Object Snaps)
- Restrict Cursor Movement
- Combine or Offset Points and Coordinates
- Specify Distances
- Extract Geometric Information from Objects
- Use a Calculator
- Draw Geometric Objects
- Change Existing Objects
- Add Constraints to Geometry
- Control the Properties of Objects
- Define and Reference Blocks
- Work with Blocks
- Create and Modify Blocks
- Add Behaviors to Blocks (Dynamic Blocks)
- Overview of Dynamic Blocks
- Quick Start to Creating Dynamic Blocks
- Create and Edit Dynamic Blocks
- Add Action Parameters to Dynamic Blocks
- Work with 3D Models
- Annotate Drawings
- Work with Annotations
- Hatches, Fills, and Wipeouts
- Notes and Labels
- Tables
- Dimensions and Tolerances
- Understand Basic Concepts of Dimensioning
- Use Dimension Styles
- Set the Scale for Dimensions
- Create Dimensions
- Modify Existing Dimensions
- Add Geometric Tolerances
- Plot and Publish Drawings
- Prepare Drawings for Plotting and Publishing
- Quick Start to Saving Settings for Plotting and Publishing
- Specify Page Setup Settings
- Overview of Page Setup Settings
- Select a Printer or Plotter for a Layout
- Select a Paper Size for a Layout
- Set the Plot Area of a Layout
- Adjust the Plot Offset of a Layout
- Set the Plot Scale for a Layout
- Set the Lineweight Scale for a Layout
- Select a Plot Style Table for a Layout
- Set Shaded Viewport and Plot Options for a Layout
- Determine the Drawing Orientation of a Layout
- Use the Layout Wizard to Specify Layout Settings
- Import PCP or PC2 Settings into a Layout
- Create and Use Named Page Setups
- Plot Drawings
- Quick Start to Plotting
- Overview of Plotting
- Use a Page Setup to Specify Plot Settings
- Select a Printer or Plotter
- Specify the Area to Plot
- Set Paper Size
- Position the Drawing on the Paper
- Control How Objects Are Plotted
- Preview a Plot
- Plot Files to Other Formats
- Publish Drawings
- Prepare Drawings for Plotting and Publishing
- Share Data Between Files
- Reference Other Drawing Files
- Link and Embed Data (OLE)
- Work with Data in Other Formats
- Import Other File Formats
- Attach Files as Underlays
- Attach Raster Image Files
- Use Drawings from Different Versions and Applications
- Access External Databases
- Collaborate with Others
- Protect and Sign Drawings
- Use the Internet for Collaboration
- Use Markups for Design Review
- Render Drawings
- Glossary
- Index
Choose Shading Options
On systems that display fewer than 256 colors, SHADE produces an image
that removes hidden lines and displays the faces in their original color with
no lighting effect.
You have four shading options:
■ 256 Color. Creates shaded faces with no edge highlighting. You need a
256-color display to see the full effect of this option.
■ 256 Color Edge Highlight. Creates shaded faces with edges highlighted in
the background color. You need a 256-color display with the program's
standard 256-color map to see the full effect of this option.
■ 16 Color Hidden Line. Simulates a hidden-line display. The faces of
polygons are painted in the background color, and the color of visible
edges is determined by the color of the object. You can use any kind of
monitor, including monochrome.
■ 16 Color Filled. Draws faces in their original color but does not shade them.
The program hides hidden lines and traces visible edges in the background
color. You can use this setting on any kind of monitor.
NOTE The SHADE command produces only flat shading.
To create a shaded view
■ Click View menu ➤ Shade. Click a shading method.
Objects in the current viewport are shaded with their current color.
To remove flat shading from a view
■ Click View menu ➤ Regen.
Shaded objects in the current viewport are restored to their normal display.
Quick Reference
Commands
HIDE
Regenerates a 3D wireframe model with hidden lines suppressed.
228 | Chapter 9 Change Views