2011

Table Of Contents
text style A named, saved collection of settings that determines the appearance
of text charactersfor example, stretched, compressed, oblique, mirrored, or
set in a vertical column.
thaw A setting that displays previously frozen layers. See also freeze. (LAYER)
thickness The distance certain objects are extruded to give them a 3D
appearance. (PROPERTIES, CHPROP, ELEV, THICKNESS)
tiled viewports See model viewports.
TILEMODE A system variable that controls whether viewports can be created
as movable, resizable objects (layout viewports), or as nonoverlapping display
elements that appear side-by-side (model viewports). See also viewport.
tool message
A small instructional message that appears over the drawing window and is
specific to the active navigation tool from the SteeringWheels.
toolbar Part of the interface containing icons that represent commands.
tooltip A small box of text that identifies or explains an object or interface
element when the cursor hovers near or over it.
tracking A way to locate a point relative to other points on the drawing.
tracking menu
A cluster of buttons that follows the cursor as you move it over the window.
translucency How light is scattered through an object.
transmittance scale Increases or decreases the amount of energy a transparent
material transmits out to the scene.
transparency A quantity defining how much light is let through an object.
transparent command A command started while another is in progress.
Precede transparent commands with an apostrophe.
two sided material The positive and negative normal of the material will be
considered during the rendering process.
UCS See user coordinate system (UCS).
UCS icon An icon that indicates the orientation of the UCS axes. (UCSICON)
Glossary | 1409