2011
Table Of Contents
- Contents
- Get Information
- The User Interface
- Start and Save Drawings
- Control the Drawing Views
- Organize Drawings and Layouts
- Create Single-View Drawings (Model Space)
- Create Multiple-View Drawing Layouts (Paper Space)
- Create and Modify Objects
- Control the Properties of Objects
- Work with Object Properties
- Work with Layers
- Work with Colors
- Work with Linetypes
- Control Lineweights
- Control the Display Properties of Certain Objects
- Use Precision Tools
- Use Coordinates and Coordinate Systems (UCS)
- Use Dynamic Input
- Snap to Locations on Objects (Object Snaps)
- Restrict Cursor Movement
- Combine or Offset Points and Coordinates
- Specify Distances
- Extract Geometric Information from Objects
- Use a Calculator
- Draw Geometric Objects
- Change Existing Objects
- Add Constraints to Geometry
- Control the Properties of Objects
- Define and Reference Blocks
- Work with Blocks
- Create and Modify Blocks
- Add Behaviors to Blocks (Dynamic Blocks)
- Overview of Dynamic Blocks
- Quick Start to Creating Dynamic Blocks
- Create and Edit Dynamic Blocks
- Add Action Parameters to Dynamic Blocks
- Work with 3D Models
- Annotate Drawings
- Work with Annotations
- Hatches, Fills, and Wipeouts
- Notes and Labels
- Tables
- Dimensions and Tolerances
- Understand Basic Concepts of Dimensioning
- Use Dimension Styles
- Set the Scale for Dimensions
- Create Dimensions
- Modify Existing Dimensions
- Add Geometric Tolerances
- Plot and Publish Drawings
- Prepare Drawings for Plotting and Publishing
- Quick Start to Saving Settings for Plotting and Publishing
- Specify Page Setup Settings
- Overview of Page Setup Settings
- Select a Printer or Plotter for a Layout
- Select a Paper Size for a Layout
- Set the Plot Area of a Layout
- Adjust the Plot Offset of a Layout
- Set the Plot Scale for a Layout
- Set the Lineweight Scale for a Layout
- Select a Plot Style Table for a Layout
- Set Shaded Viewport and Plot Options for a Layout
- Determine the Drawing Orientation of a Layout
- Use the Layout Wizard to Specify Layout Settings
- Import PCP or PC2 Settings into a Layout
- Create and Use Named Page Setups
- Plot Drawings
- Quick Start to Plotting
- Overview of Plotting
- Use a Page Setup to Specify Plot Settings
- Select a Printer or Plotter
- Specify the Area to Plot
- Set Paper Size
- Position the Drawing on the Paper
- Control How Objects Are Plotted
- Preview a Plot
- Plot Files to Other Formats
- Publish Drawings
- Prepare Drawings for Plotting and Publishing
- Share Data Between Files
- Reference Other Drawing Files
- Link and Embed Data (OLE)
- Work with Data in Other Formats
- Import Other File Formats
- Attach Files as Underlays
- Attach Raster Image Files
- Use Drawings from Different Versions and Applications
- Access External Databases
- Collaborate with Others
- Protect and Sign Drawings
- Use the Internet for Collaboration
- Use Markups for Design Review
- Render Drawings
- Glossary
- Index
script file A set of commands executed sequentially with a single SCRIPT
command. Script files are created outside the program using a text editor,
saved in text format, and stored in an external file with the file extension .scr.
search tag A user-defined keyword used to search for commands in the menu
browser.
secondary table fragment Any fragment of a broken table that does not
contain the beginning set of rows.
selection set One or more selected objects that a command can act upon at
the same time.
shortcut keys Keys and key combinations that start commands; for example,
CTRL+S saves a file. The function keys (F1, F2, and so on) are also shortcut
keys. Also known as accelerator keys.
shortcut menu The menu displayed at your cursor location when you
right-click your pointing device. The shortcut menu and the options it provides
depend on the pointer location and other conditions, such as whether an
object is selected or a command is in progress.
shot A saved view that can later be restored by name or with ShowMotion. A
shot can contain a static thumbnail of the saved view or camera motion that
can be played back as an animation.
ShowMotion User interface element where you can access named views (shots)
that are stored in the current drawing. The named views (shots) are organized
by sequences and can contain movements.
slide file A file that contains a raster image or snapshot of the objects displayed
in the drawing area. Slide files have the file extension .sld. (MSLIDE, VSLIDE)
slide library A collection of slide files organized for convenient retrieval and
display. Slide library names have the extension .slb and are created with the
slidelib.exe utility.
smoothness A property of mesh objects that controls the roundness of the
object. Objects with higher levels of smoothness have more faces, or
tessellations.
snap angle The angle that the snap grid is rotated.
snap grid The invisible grid that locks the pointer into alignment with the
grid points according to the spacing set by Snap. Snap grid does not necessarily
correspond to the visible grid, which is controlled separately by GRID. (SNAP)
Glossary | 1407