2011
Table Of Contents
- Contents
- Get Information
- The User Interface
- Start and Save Drawings
- Control the Drawing Views
- Organize Drawings and Layouts
- Create Single-View Drawings (Model Space)
- Create Multiple-View Drawing Layouts (Paper Space)
- Create and Modify Objects
- Control the Properties of Objects
- Work with Object Properties
- Work with Layers
- Work with Colors
- Work with Linetypes
- Control Lineweights
- Control the Display Properties of Certain Objects
- Use Precision Tools
- Use Coordinates and Coordinate Systems (UCS)
- Use Dynamic Input
- Snap to Locations on Objects (Object Snaps)
- Restrict Cursor Movement
- Combine or Offset Points and Coordinates
- Specify Distances
- Extract Geometric Information from Objects
- Use a Calculator
- Draw Geometric Objects
- Change Existing Objects
- Add Constraints to Geometry
- Control the Properties of Objects
- Define and Reference Blocks
- Work with Blocks
- Create and Modify Blocks
- Add Behaviors to Blocks (Dynamic Blocks)
- Overview of Dynamic Blocks
- Quick Start to Creating Dynamic Blocks
- Create and Edit Dynamic Blocks
- Add Action Parameters to Dynamic Blocks
- Work with 3D Models
- Annotate Drawings
- Work with Annotations
- Hatches, Fills, and Wipeouts
- Notes and Labels
- Tables
- Dimensions and Tolerances
- Understand Basic Concepts of Dimensioning
- Use Dimension Styles
- Set the Scale for Dimensions
- Create Dimensions
- Modify Existing Dimensions
- Add Geometric Tolerances
- Plot and Publish Drawings
- Prepare Drawings for Plotting and Publishing
- Quick Start to Saving Settings for Plotting and Publishing
- Specify Page Setup Settings
- Overview of Page Setup Settings
- Select a Printer or Plotter for a Layout
- Select a Paper Size for a Layout
- Set the Plot Area of a Layout
- Adjust the Plot Offset of a Layout
- Set the Plot Scale for a Layout
- Set the Lineweight Scale for a Layout
- Select a Plot Style Table for a Layout
- Set Shaded Viewport and Plot Options for a Layout
- Determine the Drawing Orientation of a Layout
- Use the Layout Wizard to Specify Layout Settings
- Import PCP or PC2 Settings into a Layout
- Create and Use Named Page Setups
- Plot Drawings
- Quick Start to Plotting
- Overview of Plotting
- Use a Page Setup to Specify Plot Settings
- Select a Printer or Plotter
- Specify the Area to Plot
- Set Paper Size
- Position the Drawing on the Paper
- Control How Objects Are Plotted
- Preview a Plot
- Plot Files to Other Formats
- Publish Drawings
- Prepare Drawings for Plotting and Publishing
- Share Data Between Files
- Reference Other Drawing Files
- Link and Embed Data (OLE)
- Work with Data in Other Formats
- Import Other File Formats
- Attach Files as Underlays
- Attach Raster Image Files
- Use Drawings from Different Versions and Applications
- Access External Databases
- Collaborate with Others
- Protect and Sign Drawings
- Use the Internet for Collaboration
- Use Markups for Design Review
- Render Drawings
- Glossary
- Index
relax constraints Ability to temporarily ignore constraints while editing
geometry. After the geometry is edited, the constraints are either removed or
retained based on whether the constraint is still valid for the edited geometry.
rewind Restores the previous view or movement path created by
SteeringWheels and other navigation tools.
RGB For red, green, and blue. A system of defining colors by specifying
percentages of red, green, and blue.
ribbon A palette that displays buttons and controls used for both 2D drawing
and annotation and 3D modeling, viewing, and rendering. See also ribbon tab
and ribbon panel and slide-out panel. (RIBBON)
ribbon panel
A set of labeled controls, related to a task, grouped together in a ribbon.
Multiple ribbon panels, belonging to one workflow, are grouped together
under a ribbon tab.
ribbon tab
Highest level of ribbon grouping, based on an action. A ribbon tab contains
groups of multiple ribbon panels, each belonging to one workflow. A ribbon
panel contains buttons and controls, related to a task.
roughness Value to simulate how light hitting a face is reflected back to the
user. A high roughness value simulates a non-shiny or rough object
(sandpaper/carpet). A low roughness value simulates a very shiny object
(metals, some plastics.)
row A horizontally adjacent table cell selection spanning the width of the
table. A single row is one cell in height.
RSS feed Information published by a website to which you subscribe. Usually
allows users to receive notifications when new content (articles) are posted.
RSS stands for Rich Site Summary (or Really Simple Syndication).
rubber-band line A line that stretches dynamically on the screen with the
movement of the cursor. One endpoint of the line is attached to a point in
your drawing, and the other is attached to the moving cursor.
running object snap Setting an Object Snap mode so it continues for
subsequent selections. See also Object Snap mode and object snap override.
(OSNAP)
scale representation The display of an annotative object based on the
annotation scales that the object supports. For example, if an annotative object
supports two annotations scales, it has two scale representations
1406 | Glossary