2011
Table Of Contents
- Contents
- Get Information
- The User Interface
- Start and Save Drawings
- Control the Drawing Views
- Organize Drawings and Layouts
- Create Single-View Drawings (Model Space)
- Create Multiple-View Drawing Layouts (Paper Space)
- Create and Modify Objects
- Control the Properties of Objects
- Work with Object Properties
- Work with Layers
- Work with Colors
- Work with Linetypes
- Control Lineweights
- Control the Display Properties of Certain Objects
- Use Precision Tools
- Use Coordinates and Coordinate Systems (UCS)
- Use Dynamic Input
- Snap to Locations on Objects (Object Snaps)
- Restrict Cursor Movement
- Combine or Offset Points and Coordinates
- Specify Distances
- Extract Geometric Information from Objects
- Use a Calculator
- Draw Geometric Objects
- Change Existing Objects
- Add Constraints to Geometry
- Control the Properties of Objects
- Define and Reference Blocks
- Work with Blocks
- Create and Modify Blocks
- Add Behaviors to Blocks (Dynamic Blocks)
- Overview of Dynamic Blocks
- Quick Start to Creating Dynamic Blocks
- Create and Edit Dynamic Blocks
- Add Action Parameters to Dynamic Blocks
- Work with 3D Models
- Annotate Drawings
- Work with Annotations
- Hatches, Fills, and Wipeouts
- Notes and Labels
- Tables
- Dimensions and Tolerances
- Understand Basic Concepts of Dimensioning
- Use Dimension Styles
- Set the Scale for Dimensions
- Create Dimensions
- Modify Existing Dimensions
- Add Geometric Tolerances
- Plot and Publish Drawings
- Prepare Drawings for Plotting and Publishing
- Quick Start to Saving Settings for Plotting and Publishing
- Specify Page Setup Settings
- Overview of Page Setup Settings
- Select a Printer or Plotter for a Layout
- Select a Paper Size for a Layout
- Set the Plot Area of a Layout
- Adjust the Plot Offset of a Layout
- Set the Plot Scale for a Layout
- Set the Lineweight Scale for a Layout
- Select a Plot Style Table for a Layout
- Set Shaded Viewport and Plot Options for a Layout
- Determine the Drawing Orientation of a Layout
- Use the Layout Wizard to Specify Layout Settings
- Import PCP or PC2 Settings into a Layout
- Create and Use Named Page Setups
- Plot Drawings
- Quick Start to Plotting
- Overview of Plotting
- Use a Page Setup to Specify Plot Settings
- Select a Printer or Plotter
- Specify the Area to Plot
- Set Paper Size
- Position the Drawing on the Paper
- Control How Objects Are Plotted
- Preview a Plot
- Plot Files to Other Formats
- Publish Drawings
- Prepare Drawings for Plotting and Publishing
- Share Data Between Files
- Reference Other Drawing Files
- Link and Embed Data (OLE)
- Work with Data in Other Formats
- Import Other File Formats
- Attach Files as Underlays
- Attach Raster Image Files
- Use Drawings from Different Versions and Applications
- Access External Databases
- Collaborate with Others
- Protect and Sign Drawings
- Use the Internet for Collaboration
- Use Markups for Design Review
- Render Drawings
- Glossary
- Index
AutoCAD LT library search path The order in which AutoCAD LT looks for
a support file: current directory, drawing directory, directory specified in the
support path, and directory containing the AutoCAD LT executable file,
acadlt.exe.
AutoCAD LT window The drawing area, its surrounding menus, and the
command line.
axis tripod Icon with X, Y, and Z coordinates that is used to visualize the
viewpoint (view direction) of a drawing without displaying the drawing.
(VPOINT)
B-spline curve A blended piecewise polynomial curve passing near a given
set of control points. See also Bezier curve. (SPLINE)
base point 1. In the context of editing grips, the grip that changes to a solid
color when selected to specify the focus of the subsequent editing operation.
2. A point for relative distance and angle when copying, moving, and rotating
objects. 3. The insertion base point of the current drawing. (BASE) 4. The
insertion base point for a block definition. (BLOCK)
baseline An imaginary line on which text characters appear to rest. Individual
characters can have descenders that drop below the baseline. See also baseline
dimension.
baseline dimension Multiple dimensions measured from the same baseline.
Also called parallel dimensions. See also baseline.
basic tooltip Displays a brief description for the tooltip.
Bezier curve A polynomial curve defined by a set of control points,
representing an equation of an order one less than the number of points being
considered. A Bezier curve is a special case of a B-spline curve. See also B-spline
curve.
bitmap The digital representation of an image having bits referenced to pixels.
In color graphics, a different value represents each red, green, and blue
component of a pixel.
blips Temporary screen markers displayed in the drawing area when you
specify a point or select objects. (BLIPMODE)
block A generic term for one or more objects that are combined to create a
single object. Commonly used for either block definition or block reference.
See also block definition and block reference. (BLOCK)
block action Defines how the geometry of a dynamic block reference will
move or change when the custom properties of a block reference are
1390 | Glossary