2013

Table Of Contents
IMPORTANT After you have changed the settings for occluded lines, use the HIDE
command to regenerate the drawing and display the changes.
Control Performance
3D graphics display and memory allocation can slow performance on your
system. Performance and memory tuning are different approaches to delivering
the best performance possible.
Performance Tuning
Performance tuning examines your graphics card and display driver and
determines whether to use software or hardware implementation for features
that support both.
Features that cannot work properly on your system are turned off. Some
features may work but not be recommended for use with your graphics card
or 3D graphics display driver. Enable these features at your own risk. For
information on the options available, see -3DCONFIG.
Graphics Caching
Graphics cache files are created and maintained to optimize performance and
increase the regeneration speed of objects with complex geometry such as 3D
solids, non-mesh surfaces, and regions. These cache files persist between
drawing sessions and are saved in /Users/<user name>/Library/Application
Support/Autodesk/local/<product name>/<release>/<language>/GraphicsCache. The
maximum number of these cache files are limited in number and total size
by the CACHEMAXFILES and CACHEMAXTOTALSIZE system variables. If the
limits are exceeded, the oldest cache files are automatically deleted.
NOTE If you ever need to delete the graphics cache files, you can temporarily set
CACHEMAXFILES or CACHEMAXTOTALSIZE to 0.
Memory Tuning
Performance can also be improved by adding memory to your system. This is
especially true when working on larger models.
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