2013

Table Of Contents
ShapeManager
shortcut keys
Keys and key combinations that start commands; for example, Cmd-S saves
a file. The function keys (Fn-F1, Fn-F2, and so on) are also shortcut keys. Also
known as accelerator keys.
shortcut menu
The menu displayed at your cursor location when you right-click your pointing
device. The shortcut menu and the options it provides depend on the pointer
location and other conditions, such as whether an object is selected or a
command is in progress.
sky
The background color of the drawing area when perspective projection is
turned on. The sky displays with a color gradient between the sky horizon
(nearest to the horizon) and the sky zenith (opposite the horizon). See also
ground plane.
smoothness
A property of mesh objects that controls the roundness of the object. Objects
with higher levels of smoothness have more faces, or tessellations.
smooth shading
Smoothing of the edges between polygon faces.
snap angle
The angle that the snap grid is rotated.
snap grid
The invisible grid that locks the pointer into alignment with the grid points
according to the spacing set by Snap. Snap grid does not necessarily correspond
to the visible grid, which is controlled separately by GRID. (SNAP)
Snap mode
A mode for locking a pointing device into alignment with an invisible
rectangular grid. When Snap mode is on, the screen crosshairs and all input
coordinates are snapped to the nearest point on the grid. The snap resolution
defines the spacing of this grid. See also Object Snap mode. (SNAP)
snap resolution
The spacing between points of the snap grid.
Glossary | 787