2013

Table Of Contents
An example of a luminaire object.
Materials and Textures
Materials define the shininess, bumpiness, and transparency of objects surfaces
to give them a realistic appearance.
Overview of Materials
Add materials to objects in your drawings to provide a realistic effect in any
rendered view.
Autodesk provides a large library of predefined materials for you to use. Use
the Materials Browser to browse materials and apply them to objects in your
drawing.
Textures add complexity and realism to a material. For example, to replicate
the bumps in a paved road, you could apply a Noise texture to an object
representing a road in a drawing. To replicate a brick and mortar pattern, you
could use a Tile texture.
Browse Material Library
You can browse and attach materials from the Materials Browser.
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