2013

Table Of Contents
Deleting a vertex removes all faces that are shared by the vertex.
If removal of a mesh face creates a gap, the mesh object is not watertight.
It can be converted to a surface object, but not to a 3D solid object.
Close Gaps in Mesh Objects
If a mesh object is not watertight due to gaps, or holes, in the mesh, you can
make it watertight by closing the holes. The cap, or new face, spans the
boundary formed by the mesh edges that you specify (MESHCAP).
This process works best when all edges are on the same plane. The edges you
select as boundaries cannot be shared by two faces. For example, you cannot
close the center hole in a mesh torus.
NOTE You can sometimes close gaps in mesh by smoothing the object, by using
MESHCOLLAPSE, or by splitting adjacent faces (MESHSPLIT).
Modify 3D Models | 467