2013

Table Of Contents
NOTE The capabilities described in this section apply only to mesh objects created
in AutoCAD 2010 and later. They cannot be used with legacy polyface or polygon
mesh.
About Mesh Faces
Mesh objects are composed of faces and facets.
Faces are non-overlapping units thatalong with their edges and
verticesform the basic editable units of a mesh object. When you move,
rotate, and scale individual mesh faces, surrounding faces are stretched and
deformed in order to avoid introducing gaps. When gaps occur, you can often
close them by smoothing the object or refining individual faces.
About Mesh Facets
Mesh faces have underlying structures, known as facets. The density of the
facet grid corresponds to the smoothness of the mesh. As the smoothness
level is increased, the density of the underlying facet grid also increases. When
you want to confine detailed mesh editing to a smaller area, you can convert
facets to editable faces by using refinement.
Unlike faces, facets cannot be individually modified. However, you can make
them more visible by modifying the VSLIGHTINGQUALITY system variable.
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