2013

Table Of Contents
After separation, the individual solids retain their original layers and colors.
All nested 3D solid objects are restored to their simplest forms.
See also:
Modify Objects Using Grips (page 233)
Overview of Modifying Meshes (page 454)
Shell and Remove Redundancies in 3D Objects
Convert 3D solids to shells and remove redundant lines and edges.
Shell 3D Solids
Convert a 3D solid to a hollow wall, or shell.
When you can convert a solid object to a shell, new faces are created by
offsetting existing faces inside or outside their original positions.
Continuously tangent faces are treated as a single face when they are offset.
Clean and Check 3D Solids
Remove redundant faces, edges, and vertices from a 3D solid, and verify
whether the 3D solid is valid.
You can remove redundant edges or vertices that share the same surface or
vertex definition. This operation merges adjacent faces and deletes all
redundant edges, including imprinted and unused edges.
Modify 3D Models | 437