2013

Table Of Contents
Move Vertex. When you move a vertex and press and release Ctrl once,
adjacent planar faces might be adjusted.
Allow Triangulation. When you move a vertex without pressing Ctrl,
some adjacent planar faces may be triangulated (divided into two or more
planar triangular faces).
If you press and release Ctrl a second time, the modification returns to the
first option, as if you had not pressed Ctrl.
TIP Rather than pressing Ctrl to cycle through vertex modification options, hover
over a vertex grip to display the grip multi-functional menu.
Delete a Vertex
You can delete a vertex that connects two parallel edges that are collinear and
do not intersect on any other edges.
See also:
Move, Rotate, and Scale 3D Subobjects (page 423)
Use Gizmos to Modify Objects (page 410)
Modify Objects (page 232)
Overview of Modifying Meshes (page 454)
Work with Complex 3D Solids and Surfaces
Modify composite solids that are created by a union, subtract, intersect, fillet,
or chamfer process.
Modify 3D Models | 433