2013

Table Of Contents
See also:
Move, Rotate, and Scale 3D Subobjects (page 423)
Use Gizmos to Modify Objects (page 410)
Modify Objects (page 232)
Move or Rotate Objects (page 238)
Resize or Reshape Objects (page 260)
Overview of Modifying Meshes (page 454)
Modify Vertices on 3D Objects
You can select and modify 3D object vertices.
Move, rotate, scale, or drag the vertices of 3D solids and surfaces.
wedge with two vertices moved
You can modify the form of a 3D solid or surface by modifying one or more
vertices. Use grips and gizmos, or run the MOVE, ROTATE, or SCALE command.
When you scale or rotate vertices, you must select two or more vertices to see
a change in the object. Clicking and dragging a vertex stretches the 3D
object.
If you move, rotate, or scale one or more vertices on a 3D solid primitive, the
solid primitive history is removed. The solid is no longer a true primitive and
cannot be modified using grips and Properties Inspector.
Vertex Modification Options
As you drag a vertex, press Ctrl to cycle through modification options.
432 | Chapter 8 Work with 3D Models