2013

Table Of Contents
Another method of entering a relative coordinate is by moving the cursor to
specify a direction and then entering a distance directly. This method is called
direct distance entry.
You can enter coordinates in scientific, decimal, engineering, architectural,
or fractional notation. You can enter angles in grads, radians, surveyor's units,
or degrees, minutes, and seconds. The UNITS command controls unit format.
See also:
Enter Cartesian Coordinates (page 157)
Enter Polar Coordinates (page 159)
Enter 3D Coordinates (page 161)
Use Dynamic Input (page 166)
Enter 2D Coordinates
Absolute and relative 2D Cartesian and polar coordinates determine precise
locations of objects in a drawing.
Enter Cartesian Coordinates
You can use absolute or relative Cartesian (rectangular) coordinates to locate
points when creating objects.
To use Cartesian coordinates to specify a point, enter an X value and a Y value
separated by a comma (X,Y). The X value is the positive or negative distance,
in units, along the horizontal axis. The Y value is the positive or negative
distance, in units, along the vertical axis.
Absolute coordinates are based on the UCS origin (0,0), which is the
intersection of the X and Y axes. Use absolute coordinates when you know
the precise X and Y values of the point.
With dynamic input, you can specify absolute coordinates with the # prefix.
If you enter coordinates on the command line instead of in the tooltip, the
# prefix is not used. For example, entering #3,4 specifies a point 3 units along
the X axis and 4 units along the Y axis from the UCS origin. For more
information about dynamic input, see Use Dynamic Input (page 166).
The following example draws a line beginning at an X value of -2, a Y value
of 1, and an endpoint at 3,4. Enter the following in the tooltip:
Use Precision Tools | 157