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Table Of Contents
- Contents
- Get Information
- The User Interface
- Start and Save Drawings
- Control the Drawing Views
- Organize Drawings and Layouts
- Create Single-View Drawings (Model Space)
- Create Multiple-View Drawing Layouts (Paper Space)
- Work with Layouts in a Project
- Create and Modify Objects
- Control the Properties of Objects
- Use Precision Tools
- Work with the User Coordinate System (UCS)
- Enter Coordinates to Specify Points
- Use Dynamic Input
- Snap to Locations on Objects (Object Snaps)
- Restrict Cursor Movement
- Combine or Offset Points and Coordinates
- Specify Distances
- Extract Geometric Information from Objects
- Use a Calculator
- Create Objects
- Select and Modify Objects
- Select Objects
- Correct Mistakes
- Erase Objects
- Cut, Copy, and Paste with the Clipboard
- Modify Objects
- Add Constraints to Geometry
- Define and Reference Blocks
- Work with 3D Models
- Create 3D Models
- Overview of 3D Modeling
- Create Solids and Surfaces from Lines and Curves
- Create Solids
- Create Surfaces
- Create Meshes
- Create Wireframe Models
- Add 3D Thickness to Objects
- Modify 3D Models
- Create Sections and Drawings from 3D Models
- Create 3D Models
- Annotate Drawings
- Work with Annotations
- Overview of Annotations
- Scale Annotations
- Overview of Scaling Annotations
- Set Annotation Scale
- Create Annotative Objects
- Display Annotative Objects
- Add and Modify Scale Representations
- Set Orientation for Annotations
- Hatches, Fills, and Wipeouts
- Notes and Labels
- Overview of Notes and Labels
- Create Text
- Create Leaders
- Use Fields in Text
- Work with Text Styles
- Change Text
- Check Spelling
- Format Multiline Text at the Command Prompt
- Tables
- Dimensions and Tolerances
- Understand Basic Concepts of Dimensioning
- Use Dimension Styles
- Set the Scale for Dimensions
- Create Dimensions
- Modify Existing Dimensions
- Add Geometric Tolerances
- Work with Annotations
- Plot and Publish Drawings
- Specify Settings for Plotting
- Save Plot Settings as Named Page Setups
- Reuse Named Page Setups
- Specify Page Setup Settings
- Select a Printer or Plotter for a Layout
- Select a Paper Size for a Layout
- Determine the Drawing Orientation of a Layout
- Set the Plot Area of a Layout
- Adjust the Plot Offset of a Layout
- Set the Plot Scale for a Layout
- Set the Lineweight Scale for a Layout
- Select a Plot Style Table for a Layout
- Set Shaded Viewport and Plot Options for a Layout
- Named Page Setups with Projects
- Print or Plot Drawings
- Overview of Plotting
- Use a Page Setup to Specify Plot Settings
- Select a Printer or Plotter
- Specify the Area to Plot
- Set Paper Size
- Position the Drawing on the Paper
- Control How Objects Are Plotted
- Preview a Plot
- Plot Files to Other Formats
- Publish Drawings
- Specify Settings for Plotting
- Share Data Between Files
- Reference Other Drawing Files
- Work with Data in Other Formats
- Import Other File Formats
- Attach PDF Files as Underlays
- Attach Raster Image Files
- Export Drawings to Other File Formats
- Use Drawings from Different Versions and Applications
- Collaborate with Others
- Render Drawings
- Draw 2D Isometric Views
- Add Lighting to Your Model
- Materials and Textures
- Render 3D Objects for Realism
- Glossary
- Index
You can use the MVIEW command to create nonrectangular viewports.
With the Object option, you can select a closed object, such as a circle or
closed polyline created in paper space, to convert into a layout viewport.
The object that defines the viewport boundary is associated with the
viewport after the viewport is created
With the Polygonal option, you can create a nonrectangular layout
viewport by specifying points. The prompts are the same as the prompts
for creating a polyline
NOTE When you want to suppress the display of the boundary of a layout viewport,
you should turn off the layer of the nonrectangular viewport instead of freezing
it. If the layer of a nonrectangular layout viewport is frozen, the viewport is not
clipped correctly.
Redefine Layout Viewport Boundaries
You can redefine the boundary of a layout viewport by using the VPCLIP
command. You can either select an existing object to designate as the new
boundary, or specify the points of a new boundary. The new boundary does
not clip the old boundary, it redefines it.
A nonrectangular viewport consists of two objects: the viewport itself and the
clipping boundary. You can make changes to the viewport, the clipping
boundary, or both.
NOTE In the Properties Inspector, the default selection for a nonrectangular
viewport is Viewport. This is because you are more likely to change the properties
of the viewport than of the clipping boundary.
Resize Layout Viewports
If you want to change the shape or size of a layout viewport, you can use grips
to edit the vertices just as you edit any object with grips.
Control Views in Layout Viewports
When you create a layout, you can add layout viewports that act as windows
into model space. In each layout viewport, you can control the view that is
displayed.
94 | Chapter 5 Organize Drawings and Layouts