2013

Table Of Contents
Reorient the View of a Model with ViewCube
The ViewCube tool offers many intuitive ways to reorient the view of a model.
Reorient the Current View
You can reorient the current view of a model by clicking predefined areas on
the ViewCube tool or dragging the ViewCube tool.
The ViewCube tool provides twenty-six defined parts to click and change the
current view of a model. The twenty-six defined parts are categorized into
three groups: corner, edge, and face. Of the twenty-six defined parts, six of
the parts represent standard orthogonal views of a model: top, bottom, front,
back, left, and right. Orthogonal views are set by clicking one of the faces on
the ViewCube tool.
You use the other twenty defined parts to access angled views of a model.
Clicking one of the corners on the ViewCube tool reorients the current view
of the model to a three-quarter view, based on a viewpoint defined by three
sides of the model. Clicking one of the edges reorients the view of the model
to a half view based on two sides of the model.
The outline of the ViewCube tool helps you identify the form of orientation
it is in: standard or fixed. When the ViewCube tool is in standard orientation,
not orientated to one of the twenty-six predefined parts, its outline is displayed
as dashed. The ViewCube tool is outlined in a solid continuous line when it
is constrained to one of the predefined views.
FaceCornerEdge
Drag or Click the ViewCube Tool
You can also click and drag the ViewCube tool to reorient the view of a model
to a custom view other than one of the twenty-six predefined parts. If you
drag the ViewCube tool close to one of the preset orientations and it is set to
snap to the closest view, the ViewCube tool rotates to the closest preset
orientation.
The ViewCube tool reorients the objects view around a pivot point.
When the object is unselected, drag the ViewCube tool to reorient the
objects view around the pivot point displayed at the center of the view.
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