2013

Table Of Contents
For more precision in the placement of the split, you can specify that the split
starts or ends at a vertex. The Vertex option is useful for creating two triangular
faces from a rectangular face. It provides the precision you need if you later
want to spin the new edge using
MESHSPIN (page 643).
List of Prompts
The following prompts are displayed:
Face to split In the drawing area, specifies which mesh face to split.
First split point on face edge. Sets the location on an edge of the mesh
face to start the split.
Second split point on face edge. Sets a second location on an edge
of the mesh face to define the path of the split.
Vertex
Vertex Limits the first endpoint of the split to a mesh vertex.
First vertex for the split. Specifies a vertex on a mesh face.
Second split point on face edge. Sets the second location on an
edge of the mesh face to define the path of the split.
Vertex. Limits the second endpoint so that it can only intersect with
a vertex.
Second vertex for the split. Specifies a second vertex on the
same mesh face.
See also:
Modify Mesh Faces
M Commands | 645