2013

Table Of Contents
MESH
Creates a 3D mesh primitive object such as a box, cone, cylinder, pyramid,
sphere, wedge, or torus.
Access Methods
Menu: Draw 3D Modeling Meshes Primitives Box
Summary
The basic mesh forms, known as mesh primitives, are the equivalent of the
primitive forms for 3D solids.
You can reshape mesh objects by smoothing, creasing, refining, and splitting
faces. You can also drag edges, faces, and vertices to mold the overall form.
NOTE By default, new mesh primitives are created with no smoothness. To change
the default smoothness, enter mesh at the Command prompt. Specify the Settings
option before you specify the type of mesh primitive you want to create.
List of Prompts
The following prompts are displayed.
Select primitive [
Box (page 620)/Cone (page 621)/CYlinder (page
624)/
Pyramid (page 626)/Sphere (page 628)/Wedge (page 629)/Torus
(page 630)/SEttings (page 632)]
Box
Creates a 3D mesh box.
Specify the length of the sides.
620 | Chapter 2 Commands