2013

Table Of Contents
You can fillet arcs, circles, ellipses, elliptical arcs, lines, polylines, rays, splines,
and xlines.
You can also fillet 3D solids and surfaces. If you select a mesh object for
filleting, you can choose to convert the mesh to a solid or surface and continue
the operation.
List of Prompts
The following prompts are displayed.
Current settings: Mode = current, Radius = current
Select
first object (page 437) or [Undo (page 439)/Polyline
(page 439)/Radius (page 440)/Trim (page 440)/Multiple (page
440)]: Use an object selection method or enter an option
First Object
Selects the first of two objects required to define a 2D fillet or selects the edge
of a 3D solid to round or fillet the edge.
Select second object or shift-select to apply corner: Use an object selection method
or hold down Shift and select an object to create a sharp corner
If you select lines, arcs, or polylines, their lengths adjust to accommodate the
fillet arc. You can hold down Shift while selecting the objects to override the
current fillet radius with a value of 0.
If the selected objects are straight line segments of a 2D polyline, they can be
adjacent or separated by one other segment. If they are separated by another
polyline segment, FILLET deletes the segment that separates them and replaces
it with the fillet.
More than one fillet can exist between arcs and circles. Select the objects close
to where you want the endpoints of the fillet.
F Commands | 437