2013

Table Of Contents
Positive angles taper in from the base object. Negative angles taper out. The
default angle, 0, extrudes a 2D object perpendicular to its 2D plane. All selected
objects and loops are tapered to the same value.
Specifying a large taper angle or a long extrusion height can cause the object
or portions of the object to taper to a point before reaching the extrusion
height.
Individual loops of a region are always extruded to the same height.
When an arc is part of a tapered extrusion, the angle of the arc remains
constant, and the radius of the arc changes.
Angle of taper. Specifies the taper between -90 and +90 degrees.
Specify two points. Specifies the taper angle based on two specified
points. The taper angle is the distance between the two specified points.
Drag the cursor horizontally to specify and preview the taper angle. You can
also drag the cursor to adjust and preview the height of the extrusion. The
dynamic input origin should be placed on the extruded shape, on the
projection of the point to the shape.
When you select the extruded object, the position of the taper grip is the
correspondent point of the dynamic input origin on the top face of the
extrusion.
Expression Enter a formula or equation to specify the extrusion height. See
Constrain a Design with Formulas and Equations.
See also:
Create a Solid or Surface by Extruding
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