2013

Table Of Contents
Block Removes one grouping level at a time. If a block contains a polyline or
a nested block, exploding the block exposes the polyline or nested block object,
which must then be exploded to expose its individual objects.
Blocks with equal X, Y, and Z scales explode into their component objects.
Blocks with unequal X, Y, and Z scales (nonuniformly scaled blocks) might
explode into unexpected objects.
When nonuniformly scaled blocks contain objects that cannot be exploded,
they are collected into an anonymous block (named with a *E prefix) and
referenced with the nonuniform scaling. If all the objects in such a block
cannot be exploded, the selected block reference will not be exploded. Body,
3D Solid, and Region entities in a nonuniformly scaled block cannot be
exploded.
Exploding a block that contains attributes deletes the attribute values and
redisplays the attribute definitions.
Blocks inserted with
MINSERT (page 646) and external references (xrefs) and
their dependent blocks cannot be exploded.
Body Explodes into a single-surface body (nonplanar surfaces), regions, or
curves.
Circle If within a nonuniformly scaled block, explodes into ellipses.
Leaders Explodes into lines, splines, solids (arrow heads), block inserts (arrow
heads, annotation blocks), multiline text, or tolerance objects, depending on
the leader.
Mesh Objects Explodes each face into a separate 3D face object. Color and
materials assignments are retained.
Multiline Text Explodes into text objects.
Multiline Explodes into lines and arcs.
Polyface Mesh Explodes one-vertex meshes into a point object. Two-vertex
meshes explode into a line. Three-vertex meshes explode into 3D faces.
Region Explodes into lines, arcs, or splines.
See also:
Disassociate Compound Objects (Explode)
E Commands | 413