2013

Table Of Contents
See also:
Shade and Color Faces
VSFACEHIGHLIGHT
Controls the display of specular highlights on faces without materials in the
current viewport.
IntegerType:
DrawingSaved in:
-30Initial value:
The range is -100 to 100. The higher the number, the larger the highlight.
Objects with materials attached ignore the setting of VSFACEHIGHLIGHT
when
VSMATERIALMODE (page 1557) is on.
NOTE Existing visual styles are not changed when you enter a new value for this
system variable. Any new value entered for this system variable temporarily creates
an unsaved new visual style.
See also:
Shade and Color Faces
VSFACEOPACITY
Turns on and off a preset level of transparency for 3D objects.
IntegerType:
DrawingSaved in:
-60Initial value:
The level of transparency for 3D solids and surfaces can be set between 100
percent opaque and 0 percent opaque. Negative numbers store the value but
turn off the effect.
V System Variables | 1551