2013

Table Of Contents
Permissible values range from 0 to 1023. Setting 0 (zero) turns off the setting.
The value of this system variable cannot exceed the value of
FACETERMAX-
GRID
(page 1329)/FACETERMINUGRID (page 1330).
NOTE The value of this system variable reflects the value for objects with no
smoothness.
See also:
Create Meshes by Conversion
FACETERPRIMITIVEMODE
Specifies whether the smoothness settings for objects that are converted to a
mesh.
BitcodeType:
User-settingsSaved in:
1Initial value:
Applies settings from the FACETERSMOOTHLEV system variable to the
converted object.
0
Applies settings from the DIVMESH* system variables to the converted
object.
1
This setting affects a mesh that is converted from a primitive 3D solid object
(such as box or cone) using the MESHSMOOTH (page 640) command. (For a
complete list of objects that can be converted to mesh, see
Objects That Can
Be Converted to Mesh
(page 641).)
See also:
Create Meshes by Conversion
FACETERSMOOTHLEV
Sets the default level of smoothness for objects that are converted to mesh.
IntegerType:
User-settingsSaved in:
F System Variables | 1331