2013

Table Of Contents
This setting affects mesh that is converted from another object using the
MESHSMOOTH (page 640) command. (For a complete list of objects that can
be converted to mesh, see
Objects That Can Be Converted to Mesh (page 641).)
Permissible values range from 0 to 100, and set the height/width ratio of the
face. Use this variable to prevent long, thin faces that can result from
cylindrical object conversions. Smaller values result in more, better-formed
faces, but can affect performance. Set this value to 0 to turn it off.
If the value you enter is less than 1, the ratio calculation is based on 1/n. For
example, if you enter 0.2, the variable value is 1/0.2 = 5.
NOTE The value of this system variable reflects the value for objects with no
smoothness.
See also:
Create Meshes by Conversion
FACETERMAXEDGELENGTH
Sets the maximum length of edges for mesh objects that are created by
conversion from solids and surfaces.
RealType:
User-settingsSaved in:
0.0000Initial value:
You can use any non-negative number, including 0 (zero). A value of 0 (zero)
does not restrict the length an edge can be when a surface or solid is converted
to a mesh.
This setting affects mesh that is converted from another object using the
MESHSMOOTH (page 640) command. (For a complete list of objects that can
be converted to mesh, see
Objects That Can Be Converted to Mesh (page 641).)
NOTE The value of this system variable reflects the value for objects with no
smoothness.
See also:
Create Meshes by Conversion
1328 | Chapter 4 System Variables