2013

Table Of Contents
ZNONDisables all 3D object snaps1
ZVERSnaps to a vertex or a control vertex2
ZMIDSnaps to the midpoint on a face edge4
ZCENSnaps to the center of a face8
ZKNOSnaps to a spline or surface knot16
ZPERSnaps to a perpendicular face (planar faces
only)
32
ZNEASnaps to an object nearest to a face64
Turns on all 3D object snaps126
To specify more than one object snap, enter the sum or their values. For
example, entering 6 specifies the vertex (2) and midpoint (4) object snaps.
Entering 126 turns on all 3D object snaps.
See also:
Use Object Snaps
3DSELECTIONMODE
Controls the selection precedence of both visually and physically overlapping
objects when using 3D visual styles.
IntegerType:
RegistrySaved in:
1Initial value:
Use legacy 3D selection precedence.0
1202 | Chapter 4 System Variables