2012

Table Of Contents
tiled viewports
See model viewports.
TILEMODE
A system variable that controls whether viewports can be created as movable,
resizable objects (layout viewports), or as nonoverlapping display elements
that appear side-by-side (model viewports). See also viewport.
tooltip
A small box of text that identifies or explains an object or interface element
when the cursor hovers near or over it.
tracking
A way to locate a point relative to other points on the drawing.
translucency
How light is scattered through an object.
transmittance scale
Increases or decreases the amount of energy a transparent material transmits
out to the scene.
transparency
A quantity defining how much light is let through an object.
transparent command
A command started while another is in progress. Precede transparent
commands with an apostrophe.
two sided material
The positive and negative normal of the material will be considered during
the rendering process.
UCS
See user coordinate system (UCS).
UCS definition
Each UCS definition can have its own origin and X, Y, and Z axes. Create and
save as many UCS definitions as you need.
Glossary | 865