2012

Table Of Contents
In some cases, the application of properties can differ depending on the object
type. For example, you can modify the properties of mesh faces, including
their color. However, the color appearance of a mesh face might differ from
the equivalent color on a 3D solid face. This difference occurs because changing
the color of a face modifies the diffuse color of the face, but not the ambient
color (which is derived from the mesh material property).
To obtain a closer match between the color of 3D solid and mesh faces, you
can add lights and turn off the default lighting (which disables ambient
lighting). You can also try assigning a material that has the same ambient and
diffuse color.
See also:
Work with Complex 3D Solids and Surfaces (page 476)
Modify Surfaces
Reshape surfaces, and then analyze and rebuild the model if necessary to
ensure quality and smoothness.
Overview of Modifying Surfaces
Fillet, extend, and trim surfaces or modify NURBS surfaces with control vertices.
Procedural and NURBS surfaces can be edited with basic editing tools such as
trimming, extending and filleting. NURBS surfaces can be modified with these
tools as well, but they can also be reshaped by stretching control vertices.
When your surface design is complete, use the surface analysis tools to ensure
the quality of your model and to rebuild it if necessary.
Trim and Untrim Surfaces
488 | Chapter 8 Work with 3D Models