2012
Table Of Contents
- Contents
- Get Information
- The User Interface
- Start and Save Drawings
- Control the Drawing Views
- Organize Drawings and Layouts
- Create and Modify Objects
- Control the Properties of Objects
- Use Precision Tools
- Work with the User Coordinate System (UCS)
- Enter Coordinates to Specify Points
- Use Dynamic Input
- Snap to Locations on Objects (Object Snaps)
- Restrict Cursor Movement
- Combine or Offset Points and Coordinates
- Specify Distances
- Extract Geometric Information from Objects
- Use a Calculator
- Create Objects
- Select and Modify Objects
- Select Objects
- Correct Mistakes
- Erase Objects
- Cut, Copy, and Paste with the Clipboard
- Modify Objects
- Add Constraints to Geometry
- Define and Reference Blocks
- Work with 3D Models
- Create 3D Models
- Overview of 3D Modeling
- Create Solids and Surfaces from Lines and Curves
- Create Solids
- Create Surfaces
- Create Meshes
- Create Wireframe Models
- Add 3D Thickness to Objects
- Modify 3D Models
- Create Sections and Drawings from 3D Models
- Create 3D Models
- Annotate Drawings
- Work with Annotations
- Overview of Annotations
- Scale Annotations
- Overview of Scaling Annotations
- Set Annotation Scale
- Create Annotative Objects
- Display Annotative Objects
- Add and Modify Scale Representations
- Set Orientation for Annotations
- Hatches, Fills, and Wipeouts
- Notes and Labels
- Tables
- Dimensions and Tolerances
- Understand Basic Concepts of Dimensioning
- Use Dimension Styles
- Set the Scale for Dimensions
- Create Dimensions
- Modify Existing Dimensions
- Add Geometric Tolerances
- Work with Annotations
- Plot and Publish Drawings
- Specify Settings for Plotting
- Save Plot Settings as Named Page Setups
- Reuse Named Page Setups
- Specify Page Setup Settings
- Select a Printer or Plotter for a Layout
- Select a Paper Size for a Layout
- Determine the Drawing Orientation of a Layout
- Set the Plot Area of a Layout
- Adjust the Plot Offset of a Layout
- Set the Plot Scale for a Layout
- Set the Lineweight Scale for a Layout
- Select a Plot Style Table for a Layout
- Set Shaded Viewport and Plot Options for a Layout
- Print or Plot Drawings
- Overview of Plotting
- Use a Page Setup to Specify Plot Settings
- Select a Printer or Plotter
- Specify the Area to Plot
- Set Paper Size
- Position the Drawing on the Paper
- Control How Objects Are Plotted
- Preview a Plot
- Plot Files to Other Formats
- Publish Drawings
- Specify Settings for Plotting
- Share Data Between Files
- Reference Other Drawing Files
- Work with Data in Other Formats
- Collaborate with Others
- Render Drawings
- Draw 2D Isometric Views
- Add Lighting to Your Model
- Materials and Textures
- Render 3D Objects for Realism
- Glossary
- Index
Objects that can be imprinted on 3D solids include arcs, circles, lines, 2D and
3D polylines, ellipses, splines, regions, bodies, and other 3D solids.
Edit Imprinted Objects
You can edit imprinted objects and subobjects in many of the same ways that
you can edit other faces. For example, you can Ctrl+click to select a new edge
and drag it to a new location, or you can use PRESSPULL on the facet.
The following limitations exist for imprinted objects:
You can move the edges of the imprinted face only within the plane of a
face.
You might be unable to move, rotate, or scale some subobjects.
Imprinted edges and faces might be lost when some subobjects are moved,
rotated, or scaled.
Subobjects with editing limitations include
faces with imprinted edges or faces.
edges or vertices with adjacent faces that contain imprinted edges or faces.
Modify the Properties of 3D Solids, Surfaces,
and Meshes
Modify 3D objects by changing their settings in the Properties Inspector.
3D solids, surfaces, and meshes, and their subobjects can be modified in the
Properties Inspector.
Modify Solid Objects by Changing Properties
By changing settings in the Properties Inspector, you can modify basic size,
height, and shape characteristics of primitive solids. For example, to change
a four-sided pyramid that ends in a point to an eight-sided pyramid that ends
in a planar surface (pyramid frustum), update the Top Radius and Sides
properties.
484 | Chapter 8 Work with 3D Models