2012

Table Of Contents
Shell 3D Solids
Convert a 3D solid to a hollow wall, or shell.
When you can convert a solid object to a shell, new faces are created by
offsetting existing faces inside or outside their original positions.
Continuously tangent faces are treated as a single face when they are offset.
Clean and Check 3D Solids
Remove redundant faces, edges, and vertices from a 3D solid, and verify
whether the 3D solid is valid.
You can remove redundant edges or vertices that share the same surface or
vertex definition. This operation merges adjacent faces and deletes all
redundant edges, including imprinted and unused edges.
True 3D solid objects have properties, volume, and mass, that are not shared
by objects created with thickness or closed surfaces. You can check whether
an object is a valid 3D solid by verifying whether it is listed as 3D Solid on
the Properties Inspector. You can also use SOLIDEDIT to verify whether a solid
object is a valid 3D solid object.
Modify 3D Models | 481