2012

Table Of Contents
Add 3D Thickness to Objects
Use the thickness property to give objects a 3D appearance.
The 3D thickness of an object is the distance that object is extended, or
thickened, above or below its location in space. Positive thickness extrudes
upward in the positive Z direction; negative thickness extrudes downward
(negative Z). Zero (0) thickness means that there is no 3D thickening of the
object.
The orientation of the UCS when the object was created determines the Z
direction. Objects with a non-zero thickness can be shaded and can hide other
objects behind them.
The thickness property changes the appearance of the following types of
objects:
2D solids
Arcs
Circles
Lines
Polylines (including spline-fit polylines, rectangles, polygons, boundaries,
and donuts)
Text (only if created as a single-line text object using an SHX font)
Points
Modifying the thickness property of other types of objects does not affect
their appearance.
You can set the default thickness property for new objects you create by setting
the THICKNESS system variable. For existing objects, change the thickness
property on the Properties Inspector palette.
Create 3D Models | 439