2012

Table Of Contents
The base of the wedge is drawn parallel to the XY plane of the current UCS
with the sloped face opposite the first corner. The height of the wedge is
parallel to the Z axis.
The following system variables are used to control the number of divisions
for each dimension of a new mesh wedge:
DIVMESHWEDGEBASE
DIVMESHWEDGEHEIGHT
DIVMESHWEDGELENGTH
DIVMESHWEDGESLOPE
DIVMESHWEDGEWIDTH
After a mesh primitive is created, the current level of smoothness for the object
can be modified.
Mesh Wedge Creation Options
The Wedge option of the MESH command provides several methods for
determining the size and rotation of the mesh wedges you create.
Create a wedge with sides of equal length. Use the Cube option.
Specify rotation. Use the Cube or Length option if you want to set the
rotation of the mesh wedge in the XY plane.
Start from the center point. Use the Center Point option.
420 | Chapter 8 Work with 3D Models