2012

Table Of Contents
By default, the base of the mesh cylinder lies on the XY plane of the current
UCS. The height of the cylinder is parallel to the Z axis.
The following system variables are used to control the number of divisions
for each dimension of a new mesh cylinder:
DIVMESHCYLAXIS
DIVMESHCYLBASE
DIVMESHCYLHEIGHT
After a mesh primitive is created, the current level of smoothness for the object
can be modified.
Mesh Cylinder Creation Options
The Cylinder option of the MESH command provides several methods for
determining the size and rotation of the mesh cylinders you create.
Set rotation. Use the Axis Endpoint option to set the height and rotation
of the cylinder. The center point of the top plane of the cylinder is the
axis endpoint, which can be located anywhere in 3D space.
Use three points to define the base. Use the 3P (Three Points) option
to define the base of the cylinder. You can set three points anywhere in
3D space.
Create 3D Models | 415