2012

Table Of Contents
Clamp Surfaces and Curves with Open and Closed Geometry
NURBS surfaces and curves can have a clamp, closed, or open form. The form
affects how the object deforms.
Open Curves and surfaces - have their start and end CVs in different
positions - it doesnt form a loop. If you snap the start and end CVs of an
open curve to the same position, its still an open curve, because you can
still drag these points away from one another.
Closed Curves and Surfaces - a loop with coinciding start and end CVs.
Where they meet is called a seam. If you move one CV, the other moves
with it.
Clamp Curve - is a closed loop with a seam that creates extra, unseen
CVs. These unseen CVs can cause the shape to wrinkle and crease when
it is reshaped.
See also:
Draw Splines (page 209)
Modify Splines (page 281)
Create Associative Surfaces
Associative surfaces automatically adjust to changes made to other, related
objects.
When surface associativity is on, surfaces are created with a relationship to
the surface or profiles that created them.
Associativity allows you to:
Reshape the generating profiles to automatically reshape the surface.
Work with a group of surfaces as if they were one object. Just as reshaping
one face of a solid box adjusts the entire primitive, reshaping one surface
or edge in a group of associated surfaces adjusts the entire group.
Use geometric constraints on the 2D profiles of a surface.
Assign mathematical expressions to derive properties of surfaces, such as
height and radius. For example, specify that the height of an extruded
surface be equal to one half the length of another object.
As you add more objects and edit them, all these objects become related and
create a chain of dependency. Editing one object can ripple through and affect
all associated objects.
Create 3D Models | 405