2012

Table Of Contents
Create Fillets
A fillet connects two objects with an arc that is tangent to the objects and has
a specified radius.
An inside corner is called a fillet and an outside corner is called a round; you
can create both using the FILLET command.
You can fillet
Arcs
Circles
Ellipses and elliptical arcs
Lines
Polylines
Rays
Splines
Xlines
3D solids
FILLET can be used to round all corners on a polyline using a single command.
Also, you can use the Multiple option to fillet more than one set of objects
without leaving the command.
NOTE Filleting a hatch boundary that was defined from line segments removes
hatch associativity. If the hatch boundary was defined from a polyline, associativity
is maintained.
If both objects being filleted are on the same layer, the fillet arc is created on
that layer. Otherwise, the fillet arc is created on the current layer. The layer
affects object properties including color and linetype.
Instead of an arc, you can use BLEND to create a spline that connects two
lines or curves, and is tangent to them.
270 | Chapter 6 Create and Modify Objects