2012

Table Of Contents
In previous releases, the UCS was a global setting for all viewports in either
model or paper space. If you want to restore the behavior of earlier releases,
you can set the value of the UCSVP system variable to 0 in all active viewports.
Use the Dynamic UCS with Solid Models
With the dynamic UCS feature, you can temporarily and automatically align
the XY plane of the UCS with a plane on a solid model while creating objects.
When in a draw command, you align the UCS by moving your pointer over
an edge of a face rather than having to use the UCS command. After you finish
the command, the UCS returns to its previous location and orientation.
For example, you can use the dynamic UCS to create a rectangle on an angled
face of a solid model as shown in the illustration.
In the illustration on the left, the UCS is not aligned with the angled face.
Instead of relocating the UCS, you turn on the dynamic UCS on the status
bar or by pressing Fn-F6.
When you move the pointer completely over an edge as shown in the middle
illustration, the cursor changes to show the direction of the dynamic UCS
axes. You can then create objects on the angled face easily as shown in the
illustration on the right.
NOTE To display the XYZ labels on the cursor, right-click the DUCS button and
click Display Crosshair Labels.
Use Precision Tools | 149