2012
Table Of Contents
- Contents
- Get Information
- The User Interface
- Start and Save Drawings
- Control the Drawing Views
- Organize Drawings and Layouts
- Create and Modify Objects
- Control the Properties of Objects
- Use Precision Tools
- Work with the User Coordinate System (UCS)
- Enter Coordinates to Specify Points
- Use Dynamic Input
- Snap to Locations on Objects (Object Snaps)
- Restrict Cursor Movement
- Combine or Offset Points and Coordinates
- Specify Distances
- Extract Geometric Information from Objects
- Use a Calculator
- Create Objects
- Select and Modify Objects
- Select Objects
- Correct Mistakes
- Erase Objects
- Cut, Copy, and Paste with the Clipboard
- Modify Objects
- Add Constraints to Geometry
- Define and Reference Blocks
- Work with 3D Models
- Create 3D Models
- Overview of 3D Modeling
- Create Solids and Surfaces from Lines and Curves
- Create Solids
- Create Surfaces
- Create Meshes
- Create Wireframe Models
- Add 3D Thickness to Objects
- Modify 3D Models
- Create Sections and Drawings from 3D Models
- Create 3D Models
- Annotate Drawings
- Work with Annotations
- Overview of Annotations
- Scale Annotations
- Overview of Scaling Annotations
- Set Annotation Scale
- Create Annotative Objects
- Display Annotative Objects
- Add and Modify Scale Representations
- Set Orientation for Annotations
- Hatches, Fills, and Wipeouts
- Notes and Labels
- Tables
- Dimensions and Tolerances
- Understand Basic Concepts of Dimensioning
- Use Dimension Styles
- Set the Scale for Dimensions
- Create Dimensions
- Modify Existing Dimensions
- Add Geometric Tolerances
- Work with Annotations
- Plot and Publish Drawings
- Specify Settings for Plotting
- Save Plot Settings as Named Page Setups
- Reuse Named Page Setups
- Specify Page Setup Settings
- Select a Printer or Plotter for a Layout
- Select a Paper Size for a Layout
- Determine the Drawing Orientation of a Layout
- Set the Plot Area of a Layout
- Adjust the Plot Offset of a Layout
- Set the Plot Scale for a Layout
- Set the Lineweight Scale for a Layout
- Select a Plot Style Table for a Layout
- Set Shaded Viewport and Plot Options for a Layout
- Print or Plot Drawings
- Overview of Plotting
- Use a Page Setup to Specify Plot Settings
- Select a Printer or Plotter
- Specify the Area to Plot
- Set Paper Size
- Position the Drawing on the Paper
- Control How Objects Are Plotted
- Preview a Plot
- Plot Files to Other Formats
- Publish Drawings
- Specify Settings for Plotting
- Share Data Between Files
- Reference Other Drawing Files
- Work with Data in Other Formats
- Collaborate with Others
- Render Drawings
- Draw 2D Isometric Views
- Add Lighting to Your Model
- Materials and Textures
- Render 3D Objects for Realism
- Glossary
- Index
Use the OBJECTISOLATIONMODE system variable to control whether objects
remain hidden between drawing sessions.
Use Precision Tools
You can use a variety of precision drawing tools to help you produce accurate
drawings quickly and without performing tedious calculations.
Work with the User Coordinate System
(UCS)
The UCS is the active coordinate system that establishes the XY plane (work
plane) and Z-axis direction for drawing and modeling.
Overview of the User Coordinate System (UCS)
The UCS is the active coordinate system that establishes the XY plane (work
plane) and Z-axis direction for drawing and modeling. You can set the UCS
origin and its X, Y, and Z axes to suit your needs. The UCS is useful in 2D
design and essential in 3D design because it controls features that include
The XY plane (or work plane)on which objects are created and modified
The horizontal and vertical orientation used for features like Ortho mode,
polar tracking, and object snap tracking
The alignment and angle of the grid, hatch patterns, text, and dimension
objects
The origin and orientation for coordinate entry and absolute reference
angles
For 3D operations, the orientation of work planes, projection planes, and
the Z axis (for vertical direction and axis of rotation)
Understand the World Coordinate System (WCS)
The WCS is a fixed Cartesian coordinate system. Internally, all objects are
defined by their WCS coordinates, and the WCS and the UCS are coincident
in a new drawing. However, it is usually more convenient to create and edit
objects based on the UCS, which can be customized to suit your needs.
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