2012
Table Of Contents
- Contents
- Introduction
- Commands
- Commands
- 3D Commands
- A Commands
- B Commands
- C Commands
- CAL
- Understand Syntax of Expressions
- Format Feet and Inches
- Format Angles
- Use Points and Vectors
- Use AutoLISP Variables
- Use System Variables in Calculations
- Convert Units of Measurement
- Use Standard Numeric Functions
- Calculate a Vector from Two Points
- Calculate the Length of a Vector
- Obtain a Point by Cursor
- Obtain the Last-Specified Point
- Use Snap Modes in Arithmetic Expressions
- Convert Points Between UCS and WCS
- Calculate a Point on a Line
- Rotate a Point About an Axis
- Obtain an Intersection Point
- Calculate a Distance
- Obtain a Radius
- Obtain an Angle
- Calculate a Normal Vector
- Use Shortcut Functions
- CHAMFER
- CHAMFEREDGE
- CHANGE
- CHPROP
- CIRCLE
- CLASSICGROUP
- CLEANSCREENON
- CLEANSCREENOFF
- CLOSE
- CLOSEALL
- COLOR
- COMMANDLINE
- COMMANDLINEHIDE
- COMPILE
- CONE
- CONSTRAINTBAR
- CONSTRAINTSETTINGS
- CONTENT
- CONTENTCLOSE
- CONVERT
- CONVTOMESH
- CONVTONURBS
- CONVTOSOLID
- CONVTOSURFACE
- COPY
- COPYBASE
- COPYCLIP
- COPYHIST
- CUI
- CUTCLIP
- CVADD
- CVHIDE
- CVREBUILD
- CVREMOVE
- CVSHOW
- CYLINDER
- CAL
- D Commands
- DBLIST
- DCALIGNED
- DCANGULAR
- DCCONVERT
- DCDIAMETER
- DCDISPLAY
- DCFORM
- DCHORIZONTAL
- DCLINEAR
- DCRADIUS
- DCVERTICAL
- DDEDIT
- DDPTYPE
- DELAY
- DELCONSTRAINT
- DIM and DIM1
- DIMALIGNED
- DIMANGULAR
- DIMARC
- DIMBASELINE
- DIMBREAK
- DIMCENTER
- DIMCONSTRAINT
- DIMCONTINUE
- DIMDIAMETER
- DIMDISASSOCIATE
- DIMEDIT
- DIMINSPECT
- DIMJOGGED
- DIMJOGLINE
- DIMLINEAR
- DIMORDINATE
- DIMOVERRIDE
- DIMRADIUS
- DIMREASSOCIATE
- DIMREGEN
- DIMROTATED
- DIMSPACE
- DIMSTYLE
- DIMTEDIT
- DIST
- DISTANTLIGHT
- DIVIDE
- DONUT
- DRAGMODE
- DRAWINGRECOVERY
- DRAWINGRECOVERYHIDE
- DRAWORDER
- DSETTINGS
- DVIEW
- DXBIN
- E Commands
- F Commands
- G Commands
- H Commands
- I Commands
- J Commands
- L Commands
- M Commands
- MASSPROP
- MATBROWSERCLOSE
- MATBROWSEROPEN
- MATCHCELL
- MATCHPROP
- MATERIALASSIGN
- MATERIALS
- MATERIALSCLOSE
- MEASURE
- MEASUREGEOM
- MESH
- MESHCAP
- MESHCOLLAPSE
- MESHCREASE
- MESHEXTRUDE
- MESHMERGE
- MESHREFINE
- MESHSMOOTH
- MESHSMOOTHLESS
- MESHSMOOTHMORE
- MESHSPIN
- MESHSPLIT
- MESHUNCREASE
- MINSERT
- MIRROR
- MIRROR3D
- MLEADER
- MLEADERALIGN
- MLEADERCOLLECT
- MLEADEREDIT
- MLEADERSTYLE
- MLEDIT (-MLEDIT)
- MLINE
- MODEL
- MOVE
- MREDO
- MSPACE
- MTEDIT
- MTEXT
- MULTIPLE
- MVIEW
- MVSETUP
- N Commands
- O Commands
- OBJECTSCALE
- OFFSET
- OFFSETEDGE
- OOPS
- OPEN
- OPTIONS
- Application Preferences Dialog Box
- General Tab (Application Preferences Dialog Box)
- Cursor & Selection Tab (Application Preferences Dialog Box)
- Units & Guides Tab (Application Preferences Dialog Box)
- Look & Feel Tab (Application Preferences Dialog Box)
- Application Tab (Application Preferences Dialog Box)
- Document Settings Tab (Application Preferences Dialog Box)
- Select Alternate Font Dialog Box
- Default Scale List Dialog Box
- Application Preferences Dialog Box
- ORTHO
- OSNAP
- OVERKILL
- P Commands
- Q Commands
- R Commands
- S Commands
- SAVE
- SAVEAS
- SAVEIMG
- SCALE
- SCALELISTEDIT
- SCRIPT
- SECTION
- SECTIONPLANE
- SECTIONPLANEJOG
- SECTIONPLANESETTINGS
- SECTIONPLANETOBLOCK
- SELECT
- SELECTSIMILAR
- SETVAR
- SHADEMODE
- SHAPE
- SHOWPALETTES
- SKETCH
- SLICE
- SNAP
- SOLDRAW
- SOLID
- SOLIDEDIT
- SOLPROF
- SOLVIEW
- SPELL
- SPHERE
- SPLINE
- SPLINEDIT
- SPOTLIGHT
- STATUS
- STLOUT
- STRETCH
- STYLE
- STYLESMANAGER
- SUBTRACT
- SURFBLEND
- SURFEXTEND
- SURFFILLET
- SURFNETWORK
- SURFOFFSET
- SURFPATCH
- SURFSCULPT
- SURFTRIM
- SURFUNTRIM
- SWEEP
- T Commands
- U Commands
- V Commands
- W Commands
- X Commands
- Z Commands
- Commands
- Command Modifiers
- System Variables
- System Variables
- 3D System Variables
- A System Variables
- B System Variables
- C System Variables
- CAMERADISPLAY
- CANNOSCALE
- CANNOSCALEVALUE
- CCONSTRAINTFORM
- CDATE
- CECOLOR
- CELTSCALE
- CELTYPE
- CELWEIGHT
- CENTERMT
- CETRANSPARENCY
- CHAMFERA
- CHAMFERB
- CHAMFERC
- CHAMFERD
- CHAMMODE
- CIRCLERAD
- CLASSICKEYS
- CLAYER
- CLEANSCREENSTATE
- CLISTATE
- CMATERIAL
- CMDACTIVE
- CMDDIA
- CMDECHO
- CMDINPUTHISTORYMAX
- CMDNAMES
- CMLEADERSTYLE
- CMLJUST
- CMLSCALE
- CMLSTYLE
- COLORSCHEME
- COMPASS
- CONSTRAINTBARDISPLAY
- CONSTRAINTBARMODE
- CONSTRAINTINFER
- CONSTRAINTNAMEFORMAT
- CONSTRAINTRELAX
- CONSTRAINTSOLVEMODE
- CONTENTSTATE
- COPYMODE
- CPLOTSTYLE
- CPROFILE
- CROSSINGAREACOLOR
- CSHADOW
- CTAB
- CTABLESTYLE
- CULLINGOBJ
- CULLINGOBJSELECTION
- CURSORSIZE
- CVPORT
- D System Variables
- DATE
- DBLCLKEDIT
- DBMOD
- DEFAULTGIZMO
- DEFAULTLIGHTING
- DEFAULTLIGHTINGTYPE
- DEFLPLSTYLE
- DEFPLSTYLE
- DELOBJ
- DEMANDLOAD
- DIASTAT
- DIMADEC
- DIMALT
- DIMALTD
- DIMALTF
- DIMALTRND
- DIMALTTD
- DIMALTTZ
- DIMALTU
- DIMALTZ
- DIMANNO
- DIMAPOST
- DIMARCSYM
- DIMASSOC
- DIMASZ
- DIMATFIT
- DIMAUNIT
- DIMAZIN
- DIMBLK
- DIMBLK1
- DIMBLK2
- DIMCEN
- DIMCLRD
- DIMCLRE
- DIMCLRT
- DIMCONSTRAINTICON
- DIMDEC
- DIMDLE
- DIMDLI
- DIMDSEP
- DIMEXE
- DIMEXO
- DIMFRAC
- DIMFXL
- DIMFXLON
- DIMGAP
- DIMJOGANG
- DIMJUST
- DIMLDRBLK
- DIMLFAC
- DIMLIM
- DIMLTEX1
- DIMLTEX2
- DIMLTYPE
- DIMLUNIT
- DIMLWD
- DIMLWE
- DIMPOST
- DIMRND
- DIMSAH
- DIMSCALE
- DIMSD1
- DIMSD2
- DIMSE1
- DIMSE2
- DIMSOXD
- DIMSTYLE
- DIMTAD
- DIMTDEC
- DIMTFAC
- DIMTFILL
- DIMTFILLCLR
- DIMTIH
- DIMTIX
- DIMTM
- DIMTMOVE
- DIMTOFL
- DIMTOH
- DIMTOL
- DIMTOLJ
- DIMTP
- DIMTSZ
- DIMTVP
- DIMTXSTY
- DIMTXT
- DIMTXTDIRECTION
- DIMTZIN
- DIMUPT
- DIMZIN
- DISPLAYVIEWCUBEIN2D
- DISPLAYVIEWCUBEIN3D
- DISPSILH
- DISTANCE
- DIVMESHBOXHEIGHT
- DIVMESHBOXLENGTH
- DIVMESHBOXWIDTH
- DIVMESHCONEAXIS
- DIVMESHCONEBASE
- DIVMESHCONEHEIGHT
- DIVMESHCYLAXIS
- DIVMESHCYLBASE
- DIVMESHCYLHEIGHT
- DIVMESHPYRBASE
- DIVMESHPYRHEIGHT
- DIVMESHPYRLENGTH
- DIVMESHSPHEREAXIS
- DIVMESHSPHEREHEIGHT
- DIVMESHTORUSPATH
- DIVMESHTORUSSECTION
- DIVMESHWEDGEBASE
- DIVMESHWEDGEHEIGHT
- DIVMESHWEDGELENGTH
- DIVMESHWEDGESLOPE
- DIVMESHWEDGEWIDTH
- DONUTID
- DONUTOD
- DRAGMODE
- DRAGP1
- DRAGP2
- DRAGVS
- DRAWORDERCTL
- DRSTATE
- DTEXTED
- DWGCHECK
- DWGCODEPAGE
- DWGNAME
- DWGPREFIX
- DWGTITLED
- DYNCONSTRAINTMODE
- DYNDIGRIP
- DYNDIVIS
- DYNINFOTIPS
- DYNMODE
- DYNPICOORDS
- DYNPIFORMAT
- DYNPIVIS
- DYNPROMPT
- DYNTOOLTIPS
- E System Variables
- F System Variables
- G System Variables
- GEOMARKERVISIBILITY
- GFANG
- GFCLR1
- GFCLR2
- GFCLRLUM
- GFCLRSTATE
- GFNAME
- GFSHIFT
- GRIDDISPLAY
- GRIDMAJOR
- GRIDMODE
- GRIDSTYLE
- GRIDUNIT
- GRIPBLOCK
- GRIPCOLOR
- GRIPCONTOUR
- GRIPDYNCOLOR
- GRIPHOT
- GRIPHOVER
- GRIPMULTIFUNCTIONAL
- GRIPOBJLIMIT
- GRIPS
- GRIPSIZE
- GRIPSUBOBJMODE
- GRIPTIPS
- GROUPDISPLAYMODE
- GROUPLAYERDELETABLE
- GROUPSONTOP
- GTAUTO
- GTDEFAULT
- GTLOCATION
- H System Variables
- HALOGAP
- HANDLES
- HELPPREFIX
- HIDEPRECISION
- HIDETEXT
- HIGHLIGHT
- HPANG
- HPANNOTATIVE
- HPASSOC
- HPBACKGROUNDCOLOR
- HPBOUND
- HPBOUNDRETAIN
- HPCOLOR
- HPDLGMODE
- HPDOUBLE
- HPDRAWORDER
- HPGAPTOL
- HPINHERIT
- HPISLANDDETECTION
- HPISLANDDETECTIONMODE
- HPLAYER
- HPMAXAREAS
- HPMAXLINES
- HPNAME
- HPOBJWARNING
- HPORIGIN
- HPORIGINMODE
- HPQUICKPREVIEW
- HPQUICKPREVTIMEOUT
- HPSCALE
- HPSEPARATE
- HPSPACE
- HPTRANSPARENCY
- I System Variables
- L System Variables
- LARGEOBJECTSUPPORT
- LASTANGLE
- LASTPOINT
- LASTPROMPT
- LATITUDE
- LAYEREVAL
- LAYEREVALCTL
- LAYERMANAGERSTATE
- LAYERNOTIFY
- LAYLOCKFADECTL
- LAYOUTCREATEVIEWPORT
- LAYOUTREGENCTL
- LEGACYCTRLPICK
- LENSLENGTH
- LIGHTGLYPHDISPLAY
- LIGHTINGUNITS
- LIGHTSINBLOCKS
- LIMCHECK
- LIMMAX
- LIMMIN
- LINEARBRIGHTNESS
- LINEARCONTRAST
- LOCALE
- LOCALROOTPREFIX
- LOFTANG1
- LOFTANG2
- LOFTMAG1
- LOFTMAG2
- LOFTNORMALS
- LOFTPARAM
- LOGEXPBRIGHTNESS
- LOGEXPCONTRAST
- LOGEXPDAYLIGHT
- LOGEXPMIDTONES
- LOGEXPPHYSICALSCALE
- LOGFILEMODE
- LOGFILENAME
- LOGFILEPATH
- LOGINNAME
- LONGITUDE
- LTSCALE
- LUNITS
- LUPREC
- LWDEFAULT
- LWDISPLAY
- LWUNITS
- M System Variables
- N System Variables
- O System Variables
- P System Variables
- PALETTEICONSTATE
- PAPERSPACEVISOR
- PAPERUPDATE
- PARAMETERCOPYMODE
- PDMODE
- PDSIZE
- PEDITACCEPT
- PELLIPSE
- PERIMETER
- PERSPECTIVE
- PERSPECTIVECLIP
- PFACEVMAX
- PICKADD
- PICKAUTO
- PICKBOX
- PICKDRAG
- PICKFIRST
- PICKSTYLE
- PLATFORM
- PLINECONVERTMODE
- PLINEGEN
- PLINETYPE
- PLINEWID
- PLOTOFFSET
- PLOTROTMODE
- PLOTTRANSPARENCYOVERRIDE
- PLQUIET
- POLARADDANG
- POLARANG
- POLARDIST
- POLARMODE
- POLYSIDES
- POPUPS
- PREVIEWCREATIONTRANSPARENCY
- PREVIEWEFFECT
- PREVIEWFACEEFFECT
- PREVIEWFILTER
- PREVIEWTYPE
- PRODUCT
- PROGRAM
- PROJECTNAME
- PROJMODE
- PROXYGRAPHICS
- PROXYNOTICE
- PROXYSHOW
- PROXYWEBSEARCH
- PSLTSCALE
- PSOLHEIGHT
- PSOLWIDTH
- PSTYLEMODE
- PSTYLEPOLICY
- PSVPSCALE
- PUCSBASE
- Q System Variables
- R System Variables
- S System Variables
- SAVEFIDELITY
- SAVEFILE
- SAVEFILEPATH
- SAVENAME
- SAVETIME
- SCREENSIZE
- SELECTIONANNODISPLAY
- SELECTIONAREA
- SELECTIONAREAOPACITY
- SELECTIONCYCLING
- SELECTIONPREVIEW
- SELECTSIMILARMODE
- SHADEDGE
- SHADEDIF
- SHADOWPLANELOCATION
- SHORTCUTMENU
- SHORTCUTMENUDURATION
- SHOWALLUSEDLAYERSGROUP
- SHOWEMPTYGROUPS
- SHOWGROUPS
- SHOWHIST
- SHOWPAGESETUPFORNEWLAYOUTS
- SHOWPALETTESTATE
- SHOWUNRECONCILEDLAYERSGROUP
- SHOWVPOVERRIDESGROUP
- SHOWXREFGROUPS
- SHOWXREFLAYERS
- SHPNAME
- SIGWARN
- SKETCHINC
- SKPOLY
- SKTOLERANCE
- SKYSTATUS
- SMOOTHMESHCONVERT
- SMOOTHMESHGRID
- SMOOTHMESHMAXFACE
- SMOOTHMESHMAXLEV
- SNAPANG
- SNAPBASE
- SNAPISOPAIR
- SNAPMODE
- SNAPSTYL
- SNAPTYPE
- SNAPUNIT
- SOLIDCHECK
- SOLIDHIST
- SORTENTS
- SPACEPAN
- SPACEPANTIMEOUT
- SPLDEGREE
- SPLFRAME
- SPLINESEGS
- SPLINETYPE
- SPLKNOTS
- SPLMETHOD
- SPLPERIODIC
- STATUSBAR
- SUBOBJSELECTIONMODE
- SUNSTATUS
- SURFACEASSOCIATIVITY
- SURFACEASSOCIATIVITYDRAG
- SURFACEAUTOTRIM
- SURFACEMODELINGMODE
- SURFTAB1
- SURFTAB2
- SURFTYPE
- SURFU
- SURFV
- SYSCODEPAGE
- T System Variables
- TABLEINDICATOR
- TARGET
- TBSHOWSHORTCUTS
- TDCREATE
- TDINDWG
- TDUCREATE
- TDUPDATE
- TDUSRTIMER
- TDUUPDATE
- TEMPOVERRIDES
- TEMPPREFIX
- TEXTED
- TEXTEVAL
- TEXTFILL
- TEXTOUTPUTFILEFORMAT
- TEXTQLTY
- TEXTSIZE
- TEXTSTYLE
- THICKNESS
- TILEMODE
- TIMEZONE
- TOOLSETSSTATE
- TOOLTIPMERGE
- TOOLTIPSIZE
- TOOLTIPTRANSPARENCY
- TRACKPATH
- TRANSPARENCYDISPLAY
- TREEDEPTH
- TREEMAX
- TRIMMODE
- TSPACEFAC
- TSPACETYPE
- TSTACKALIGN
- TSTACKSIZE
- U System Variables
- V System Variables
- VIEWCTR
- VIEWDIR
- VIEWMODE
- VIEWSIZE
- VIEWTWIST
- VISRETAIN
- VPCONTROL
- VPCOORDDISPLAY
- VPLAYEROVERRIDES
- VPLAYEROVERRIDESMODE
- VPMAXIMIZEDSTATE
- VPROTATEASSOC
- VSACURVATUREHIGH
- VSACURVATURELOW
- VSACURVATURETYPE
- VSADRAFTANGLEHIGH
- VSADRAFTANGLELOW
- VSAZEBRACOLOR1
- VSAZEBRACOLOR2
- VSAZEBRADIRECTION
- VSAZEBRASIZE
- VSAZEBRATYPE
- VSBACKGROUNDS
- VSEDGECOLOR
- VSEDGEJITTER
- VSEDGELEX
- VSEDGEOVERHANG
- VSEDGES
- VSEDGESMOOTH
- VSFACECOLORMODE
- VSFACEHIGHLIGHT
- VSFACEOPACITY
- VSFACESTYLE
- VSHALOGAP
- VSHIDEPRECISION
- VSINTERSECTIONCOLOR
- VSINTERSECTIONEDGES
- VSINTERSECTIONLTYPE
- VSISOONTOP
- VSLIGHTINGQUALITY
- VSMATERIALMODE
- VSMAX
- VSMIN
- VSMONOCOLOR
- VSOBSCUREDCOLOR
- VSOBSCUREDEDGES
- VSOBSCUREDLTYPE
- VSOCCLUDEDCOLOR
- VSOCCLUDEDEDGES
- VSOCCLUDEDLTYPE
- VSSHADOWS
- VSSILHEDGES
- VSSILHWIDTH
- VTDURATION
- VTENABLE
- VTFPS
- W System Variables
- X System Variables
- Z System Variables
- System Variables
- Index
Position Z Specifies the Z coordinate position of the light.
Target X Specifies the X coordinate target position of the light. (Spotlight,
Targetpoint, and Weblight only)
Target Y Specifies the Y coordinate target position of the light. (Spotlight,
Targetpoint, and Weblight only)
Target Z Specifies the Z coordinate target position of the light. (Spotlight,
Targetpoint, and Weblight only)
Targeted Specifies if the light displays a target grip for orienting the light.
Disabled is the default for Freespot, Pointlight, and Freeweb. Enabled is the
default for Spotlight, Targetpoint, and Weblight.
Attenuation
In the real world, the intensity of light diminishes over distance. Objects far
from the light source appear darker than objects near the source. This effect
is known as attenuation. Attenuation is available under standard lighting
workflow only. Under the Attenuation panel the following property settings
are available:
Type Controls how light diminishes over distance. The farther away an object
is from a spotlight, the darker the object appears. Attenuation is also known
as decay.
Inverse Linear (Standard lights only). Sets attenuation to be the inverse of
the linear distance from the light. For example, at a distance of 2 units,
light is half as strong as at the point light; at a distance of 4 units, light is
one quarter as strong. The default value for inverse linear is half the
maximum intensity.
Inverse Square (Photometric lights). Sets attenuation to be the inverse of
the square of the distance from the light. For example, at a distance of 2
units, light is one quarter as strong as at the spotlight; at a distance of 4
units, light is one sixteenth as strong.
None (Standard lights only). Sets no attenuation. Objects far from the
point light are as bright as objects close to the light.
Use Limits Specifies whether to use limits. The default is No. (Standard lights
only)
Rendered Shadow Details
Under the Rendered Shadow Details panel, the following property settings
are available:
840 | Chapter 2 Commands