2012

Table Of Contents
Straighten
Saves the location of the marked vertex while you move the X marker to any
other vertex.
Next Moves the X marker to the next vertex.
Previous Moves the X marker to the previous vertex.
Go Deletes any segments and vertices between the two vertices you select,
replaces them with single straight line segments, and returns to Edit Vertex
mode. If you specify only one vertex by entering go without moving the X
marker, the segment following that vertex is made straight if it is an arc.
Exit Exits Straighten and returns to Edit Vertex mode.
To remove an arc segment that connects two straight segments of a polyline
and then to extend the straight segments until they intersect, use the
FILLET
(page 432) command with a fillet radius of 0.
Exit
Exits Edit Vertex mode.
Spline Curve
Fits a 3D B-spline curve to its control points. The SPLFRAME (page 1445) system
variable controls the accuracy and display of the control points for the 3D
B-spline, whose curves can be approximated only by line segments. Negative
values for spline segments are ignored.
Decurve
Removes extra vertices inserted by a fit or spline curve and straightens all
segments of the polyline. Retains tangent information assigned to the polyline
vertices for use in subsequent fit curve requests. If you edit a spline-fit polyline
with a command such as
BREAK (page 155) or TRIM (page 1067), you cannot use
the Decurve option.
Reverse
Reverses the order of vertices of the polyline. Use this option to reverse the
direction of objects that use linetypes with included text. For example,
778 | Chapter 2 Commands