2012
Table Of Contents
- Contents
- Introduction
- Commands
- Commands
- 3D Commands
- A Commands
- B Commands
- C Commands
- CAL
- Understand Syntax of Expressions
- Format Feet and Inches
- Format Angles
- Use Points and Vectors
- Use AutoLISP Variables
- Use System Variables in Calculations
- Convert Units of Measurement
- Use Standard Numeric Functions
- Calculate a Vector from Two Points
- Calculate the Length of a Vector
- Obtain a Point by Cursor
- Obtain the Last-Specified Point
- Use Snap Modes in Arithmetic Expressions
- Convert Points Between UCS and WCS
- Calculate a Point on a Line
- Rotate a Point About an Axis
- Obtain an Intersection Point
- Calculate a Distance
- Obtain a Radius
- Obtain an Angle
- Calculate a Normal Vector
- Use Shortcut Functions
- CHAMFER
- CHAMFEREDGE
- CHANGE
- CHPROP
- CIRCLE
- CLASSICGROUP
- CLEANSCREENON
- CLEANSCREENOFF
- CLOSE
- CLOSEALL
- COLOR
- COMMANDLINE
- COMMANDLINEHIDE
- COMPILE
- CONE
- CONSTRAINTBAR
- CONSTRAINTSETTINGS
- CONTENT
- CONTENTCLOSE
- CONVERT
- CONVTOMESH
- CONVTONURBS
- CONVTOSOLID
- CONVTOSURFACE
- COPY
- COPYBASE
- COPYCLIP
- COPYHIST
- CUI
- CUTCLIP
- CVADD
- CVHIDE
- CVREBUILD
- CVREMOVE
- CVSHOW
- CYLINDER
- CAL
- D Commands
- DBLIST
- DCALIGNED
- DCANGULAR
- DCCONVERT
- DCDIAMETER
- DCDISPLAY
- DCFORM
- DCHORIZONTAL
- DCLINEAR
- DCRADIUS
- DCVERTICAL
- DDEDIT
- DDPTYPE
- DELAY
- DELCONSTRAINT
- DIM and DIM1
- DIMALIGNED
- DIMANGULAR
- DIMARC
- DIMBASELINE
- DIMBREAK
- DIMCENTER
- DIMCONSTRAINT
- DIMCONTINUE
- DIMDIAMETER
- DIMDISASSOCIATE
- DIMEDIT
- DIMINSPECT
- DIMJOGGED
- DIMJOGLINE
- DIMLINEAR
- DIMORDINATE
- DIMOVERRIDE
- DIMRADIUS
- DIMREASSOCIATE
- DIMREGEN
- DIMROTATED
- DIMSPACE
- DIMSTYLE
- DIMTEDIT
- DIST
- DISTANTLIGHT
- DIVIDE
- DONUT
- DRAGMODE
- DRAWINGRECOVERY
- DRAWINGRECOVERYHIDE
- DRAWORDER
- DSETTINGS
- DVIEW
- DXBIN
- E Commands
- F Commands
- G Commands
- H Commands
- I Commands
- J Commands
- L Commands
- M Commands
- MASSPROP
- MATBROWSERCLOSE
- MATBROWSEROPEN
- MATCHCELL
- MATCHPROP
- MATERIALASSIGN
- MATERIALS
- MATERIALSCLOSE
- MEASURE
- MEASUREGEOM
- MESH
- MESHCAP
- MESHCOLLAPSE
- MESHCREASE
- MESHEXTRUDE
- MESHMERGE
- MESHREFINE
- MESHSMOOTH
- MESHSMOOTHLESS
- MESHSMOOTHMORE
- MESHSPIN
- MESHSPLIT
- MESHUNCREASE
- MINSERT
- MIRROR
- MIRROR3D
- MLEADER
- MLEADERALIGN
- MLEADERCOLLECT
- MLEADEREDIT
- MLEADERSTYLE
- MLEDIT (-MLEDIT)
- MLINE
- MODEL
- MOVE
- MREDO
- MSPACE
- MTEDIT
- MTEXT
- MULTIPLE
- MVIEW
- MVSETUP
- N Commands
- O Commands
- OBJECTSCALE
- OFFSET
- OFFSETEDGE
- OOPS
- OPEN
- OPTIONS
- Application Preferences Dialog Box
- General Tab (Application Preferences Dialog Box)
- Cursor & Selection Tab (Application Preferences Dialog Box)
- Units & Guides Tab (Application Preferences Dialog Box)
- Look & Feel Tab (Application Preferences Dialog Box)
- Application Tab (Application Preferences Dialog Box)
- Document Settings Tab (Application Preferences Dialog Box)
- Select Alternate Font Dialog Box
- Default Scale List Dialog Box
- Application Preferences Dialog Box
- ORTHO
- OSNAP
- OVERKILL
- P Commands
- Q Commands
- R Commands
- S Commands
- SAVE
- SAVEAS
- SAVEIMG
- SCALE
- SCALELISTEDIT
- SCRIPT
- SECTION
- SECTIONPLANE
- SECTIONPLANEJOG
- SECTIONPLANESETTINGS
- SECTIONPLANETOBLOCK
- SELECT
- SELECTSIMILAR
- SETVAR
- SHADEMODE
- SHAPE
- SHOWPALETTES
- SKETCH
- SLICE
- SNAP
- SOLDRAW
- SOLID
- SOLIDEDIT
- SOLPROF
- SOLVIEW
- SPELL
- SPHERE
- SPLINE
- SPLINEDIT
- SPOTLIGHT
- STATUS
- STLOUT
- STRETCH
- STYLE
- STYLESMANAGER
- SUBTRACT
- SURFBLEND
- SURFEXTEND
- SURFFILLET
- SURFNETWORK
- SURFOFFSET
- SURFPATCH
- SURFSCULPT
- SURFTRIM
- SURFUNTRIM
- SWEEP
- T Commands
- U Commands
- V Commands
- W Commands
- X Commands
- Z Commands
- Commands
- Command Modifiers
- System Variables
- System Variables
- 3D System Variables
- A System Variables
- B System Variables
- C System Variables
- CAMERADISPLAY
- CANNOSCALE
- CANNOSCALEVALUE
- CCONSTRAINTFORM
- CDATE
- CECOLOR
- CELTSCALE
- CELTYPE
- CELWEIGHT
- CENTERMT
- CETRANSPARENCY
- CHAMFERA
- CHAMFERB
- CHAMFERC
- CHAMFERD
- CHAMMODE
- CIRCLERAD
- CLASSICKEYS
- CLAYER
- CLEANSCREENSTATE
- CLISTATE
- CMATERIAL
- CMDACTIVE
- CMDDIA
- CMDECHO
- CMDINPUTHISTORYMAX
- CMDNAMES
- CMLEADERSTYLE
- CMLJUST
- CMLSCALE
- CMLSTYLE
- COLORSCHEME
- COMPASS
- CONSTRAINTBARDISPLAY
- CONSTRAINTBARMODE
- CONSTRAINTINFER
- CONSTRAINTNAMEFORMAT
- CONSTRAINTRELAX
- CONSTRAINTSOLVEMODE
- CONTENTSTATE
- COPYMODE
- CPLOTSTYLE
- CPROFILE
- CROSSINGAREACOLOR
- CSHADOW
- CTAB
- CTABLESTYLE
- CULLINGOBJ
- CULLINGOBJSELECTION
- CURSORSIZE
- CVPORT
- D System Variables
- DATE
- DBLCLKEDIT
- DBMOD
- DEFAULTGIZMO
- DEFAULTLIGHTING
- DEFAULTLIGHTINGTYPE
- DEFLPLSTYLE
- DEFPLSTYLE
- DELOBJ
- DEMANDLOAD
- DIASTAT
- DIMADEC
- DIMALT
- DIMALTD
- DIMALTF
- DIMALTRND
- DIMALTTD
- DIMALTTZ
- DIMALTU
- DIMALTZ
- DIMANNO
- DIMAPOST
- DIMARCSYM
- DIMASSOC
- DIMASZ
- DIMATFIT
- DIMAUNIT
- DIMAZIN
- DIMBLK
- DIMBLK1
- DIMBLK2
- DIMCEN
- DIMCLRD
- DIMCLRE
- DIMCLRT
- DIMCONSTRAINTICON
- DIMDEC
- DIMDLE
- DIMDLI
- DIMDSEP
- DIMEXE
- DIMEXO
- DIMFRAC
- DIMFXL
- DIMFXLON
- DIMGAP
- DIMJOGANG
- DIMJUST
- DIMLDRBLK
- DIMLFAC
- DIMLIM
- DIMLTEX1
- DIMLTEX2
- DIMLTYPE
- DIMLUNIT
- DIMLWD
- DIMLWE
- DIMPOST
- DIMRND
- DIMSAH
- DIMSCALE
- DIMSD1
- DIMSD2
- DIMSE1
- DIMSE2
- DIMSOXD
- DIMSTYLE
- DIMTAD
- DIMTDEC
- DIMTFAC
- DIMTFILL
- DIMTFILLCLR
- DIMTIH
- DIMTIX
- DIMTM
- DIMTMOVE
- DIMTOFL
- DIMTOH
- DIMTOL
- DIMTOLJ
- DIMTP
- DIMTSZ
- DIMTVP
- DIMTXSTY
- DIMTXT
- DIMTXTDIRECTION
- DIMTZIN
- DIMUPT
- DIMZIN
- DISPLAYVIEWCUBEIN2D
- DISPLAYVIEWCUBEIN3D
- DISPSILH
- DISTANCE
- DIVMESHBOXHEIGHT
- DIVMESHBOXLENGTH
- DIVMESHBOXWIDTH
- DIVMESHCONEAXIS
- DIVMESHCONEBASE
- DIVMESHCONEHEIGHT
- DIVMESHCYLAXIS
- DIVMESHCYLBASE
- DIVMESHCYLHEIGHT
- DIVMESHPYRBASE
- DIVMESHPYRHEIGHT
- DIVMESHPYRLENGTH
- DIVMESHSPHEREAXIS
- DIVMESHSPHEREHEIGHT
- DIVMESHTORUSPATH
- DIVMESHTORUSSECTION
- DIVMESHWEDGEBASE
- DIVMESHWEDGEHEIGHT
- DIVMESHWEDGELENGTH
- DIVMESHWEDGESLOPE
- DIVMESHWEDGEWIDTH
- DONUTID
- DONUTOD
- DRAGMODE
- DRAGP1
- DRAGP2
- DRAGVS
- DRAWORDERCTL
- DRSTATE
- DTEXTED
- DWGCHECK
- DWGCODEPAGE
- DWGNAME
- DWGPREFIX
- DWGTITLED
- DYNCONSTRAINTMODE
- DYNDIGRIP
- DYNDIVIS
- DYNINFOTIPS
- DYNMODE
- DYNPICOORDS
- DYNPIFORMAT
- DYNPIVIS
- DYNPROMPT
- DYNTOOLTIPS
- E System Variables
- F System Variables
- G System Variables
- GEOMARKERVISIBILITY
- GFANG
- GFCLR1
- GFCLR2
- GFCLRLUM
- GFCLRSTATE
- GFNAME
- GFSHIFT
- GRIDDISPLAY
- GRIDMAJOR
- GRIDMODE
- GRIDSTYLE
- GRIDUNIT
- GRIPBLOCK
- GRIPCOLOR
- GRIPCONTOUR
- GRIPDYNCOLOR
- GRIPHOT
- GRIPHOVER
- GRIPMULTIFUNCTIONAL
- GRIPOBJLIMIT
- GRIPS
- GRIPSIZE
- GRIPSUBOBJMODE
- GRIPTIPS
- GROUPDISPLAYMODE
- GROUPLAYERDELETABLE
- GROUPSONTOP
- GTAUTO
- GTDEFAULT
- GTLOCATION
- H System Variables
- HALOGAP
- HANDLES
- HELPPREFIX
- HIDEPRECISION
- HIDETEXT
- HIGHLIGHT
- HPANG
- HPANNOTATIVE
- HPASSOC
- HPBACKGROUNDCOLOR
- HPBOUND
- HPBOUNDRETAIN
- HPCOLOR
- HPDLGMODE
- HPDOUBLE
- HPDRAWORDER
- HPGAPTOL
- HPINHERIT
- HPISLANDDETECTION
- HPISLANDDETECTIONMODE
- HPLAYER
- HPMAXAREAS
- HPMAXLINES
- HPNAME
- HPOBJWARNING
- HPORIGIN
- HPORIGINMODE
- HPQUICKPREVIEW
- HPQUICKPREVTIMEOUT
- HPSCALE
- HPSEPARATE
- HPSPACE
- HPTRANSPARENCY
- I System Variables
- L System Variables
- LARGEOBJECTSUPPORT
- LASTANGLE
- LASTPOINT
- LASTPROMPT
- LATITUDE
- LAYEREVAL
- LAYEREVALCTL
- LAYERMANAGERSTATE
- LAYERNOTIFY
- LAYLOCKFADECTL
- LAYOUTCREATEVIEWPORT
- LAYOUTREGENCTL
- LEGACYCTRLPICK
- LENSLENGTH
- LIGHTGLYPHDISPLAY
- LIGHTINGUNITS
- LIGHTSINBLOCKS
- LIMCHECK
- LIMMAX
- LIMMIN
- LINEARBRIGHTNESS
- LINEARCONTRAST
- LOCALE
- LOCALROOTPREFIX
- LOFTANG1
- LOFTANG2
- LOFTMAG1
- LOFTMAG2
- LOFTNORMALS
- LOFTPARAM
- LOGEXPBRIGHTNESS
- LOGEXPCONTRAST
- LOGEXPDAYLIGHT
- LOGEXPMIDTONES
- LOGEXPPHYSICALSCALE
- LOGFILEMODE
- LOGFILENAME
- LOGFILEPATH
- LOGINNAME
- LONGITUDE
- LTSCALE
- LUNITS
- LUPREC
- LWDEFAULT
- LWDISPLAY
- LWUNITS
- M System Variables
- N System Variables
- O System Variables
- P System Variables
- PALETTEICONSTATE
- PAPERSPACEVISOR
- PAPERUPDATE
- PARAMETERCOPYMODE
- PDMODE
- PDSIZE
- PEDITACCEPT
- PELLIPSE
- PERIMETER
- PERSPECTIVE
- PERSPECTIVECLIP
- PFACEVMAX
- PICKADD
- PICKAUTO
- PICKBOX
- PICKDRAG
- PICKFIRST
- PICKSTYLE
- PLATFORM
- PLINECONVERTMODE
- PLINEGEN
- PLINETYPE
- PLINEWID
- PLOTOFFSET
- PLOTROTMODE
- PLOTTRANSPARENCYOVERRIDE
- PLQUIET
- POLARADDANG
- POLARANG
- POLARDIST
- POLARMODE
- POLYSIDES
- POPUPS
- PREVIEWCREATIONTRANSPARENCY
- PREVIEWEFFECT
- PREVIEWFACEEFFECT
- PREVIEWFILTER
- PREVIEWTYPE
- PRODUCT
- PROGRAM
- PROJECTNAME
- PROJMODE
- PROXYGRAPHICS
- PROXYNOTICE
- PROXYSHOW
- PROXYWEBSEARCH
- PSLTSCALE
- PSOLHEIGHT
- PSOLWIDTH
- PSTYLEMODE
- PSTYLEPOLICY
- PSVPSCALE
- PUCSBASE
- Q System Variables
- R System Variables
- S System Variables
- SAVEFIDELITY
- SAVEFILE
- SAVEFILEPATH
- SAVENAME
- SAVETIME
- SCREENSIZE
- SELECTIONANNODISPLAY
- SELECTIONAREA
- SELECTIONAREAOPACITY
- SELECTIONCYCLING
- SELECTIONPREVIEW
- SELECTSIMILARMODE
- SHADEDGE
- SHADEDIF
- SHADOWPLANELOCATION
- SHORTCUTMENU
- SHORTCUTMENUDURATION
- SHOWALLUSEDLAYERSGROUP
- SHOWEMPTYGROUPS
- SHOWGROUPS
- SHOWHIST
- SHOWPAGESETUPFORNEWLAYOUTS
- SHOWPALETTESTATE
- SHOWUNRECONCILEDLAYERSGROUP
- SHOWVPOVERRIDESGROUP
- SHOWXREFGROUPS
- SHOWXREFLAYERS
- SHPNAME
- SIGWARN
- SKETCHINC
- SKPOLY
- SKTOLERANCE
- SKYSTATUS
- SMOOTHMESHCONVERT
- SMOOTHMESHGRID
- SMOOTHMESHMAXFACE
- SMOOTHMESHMAXLEV
- SNAPANG
- SNAPBASE
- SNAPISOPAIR
- SNAPMODE
- SNAPSTYL
- SNAPTYPE
- SNAPUNIT
- SOLIDCHECK
- SOLIDHIST
- SORTENTS
- SPACEPAN
- SPACEPANTIMEOUT
- SPLDEGREE
- SPLFRAME
- SPLINESEGS
- SPLINETYPE
- SPLKNOTS
- SPLMETHOD
- SPLPERIODIC
- STATUSBAR
- SUBOBJSELECTIONMODE
- SUNSTATUS
- SURFACEASSOCIATIVITY
- SURFACEASSOCIATIVITYDRAG
- SURFACEAUTOTRIM
- SURFACEMODELINGMODE
- SURFTAB1
- SURFTAB2
- SURFTYPE
- SURFU
- SURFV
- SYSCODEPAGE
- T System Variables
- TABLEINDICATOR
- TARGET
- TBSHOWSHORTCUTS
- TDCREATE
- TDINDWG
- TDUCREATE
- TDUPDATE
- TDUSRTIMER
- TDUUPDATE
- TEMPOVERRIDES
- TEMPPREFIX
- TEXTED
- TEXTEVAL
- TEXTFILL
- TEXTOUTPUTFILEFORMAT
- TEXTQLTY
- TEXTSIZE
- TEXTSTYLE
- THICKNESS
- TILEMODE
- TIMEZONE
- TOOLSETSSTATE
- TOOLTIPMERGE
- TOOLTIPSIZE
- TOOLTIPTRANSPARENCY
- TRACKPATH
- TRANSPARENCYDISPLAY
- TREEDEPTH
- TREEMAX
- TRIMMODE
- TSPACEFAC
- TSPACETYPE
- TSTACKALIGN
- TSTACKSIZE
- U System Variables
- V System Variables
- VIEWCTR
- VIEWDIR
- VIEWMODE
- VIEWSIZE
- VIEWTWIST
- VISRETAIN
- VPCONTROL
- VPCOORDDISPLAY
- VPLAYEROVERRIDES
- VPLAYEROVERRIDESMODE
- VPMAXIMIZEDSTATE
- VPROTATEASSOC
- VSACURVATUREHIGH
- VSACURVATURELOW
- VSACURVATURETYPE
- VSADRAFTANGLEHIGH
- VSADRAFTANGLELOW
- VSAZEBRACOLOR1
- VSAZEBRACOLOR2
- VSAZEBRADIRECTION
- VSAZEBRASIZE
- VSAZEBRATYPE
- VSBACKGROUNDS
- VSEDGECOLOR
- VSEDGEJITTER
- VSEDGELEX
- VSEDGEOVERHANG
- VSEDGES
- VSEDGESMOOTH
- VSFACECOLORMODE
- VSFACEHIGHLIGHT
- VSFACEOPACITY
- VSFACESTYLE
- VSHALOGAP
- VSHIDEPRECISION
- VSINTERSECTIONCOLOR
- VSINTERSECTIONEDGES
- VSINTERSECTIONLTYPE
- VSISOONTOP
- VSLIGHTINGQUALITY
- VSMATERIALMODE
- VSMAX
- VSMIN
- VSMONOCOLOR
- VSOBSCUREDCOLOR
- VSOBSCUREDEDGES
- VSOBSCUREDLTYPE
- VSOCCLUDEDCOLOR
- VSOCCLUDEDEDGES
- VSOCCLUDEDLTYPE
- VSSHADOWS
- VSSILHEDGES
- VSSILHWIDTH
- VTDURATION
- VTENABLE
- VTFPS
- W System Variables
- X System Variables
- Z System Variables
- System Variables
- Index
VSCURRENT
Sets the visual style in the current viewport.
List of Prompts
The following prompts are displayed.
Enter an option [
2dwireframe (page 1124)/Wireframe (page
1124)/
Hidden (page 1124)/Realistic (page 1124)/Conceptual (page
1124)/
Shaded (page 1124)/shaded with Edges (page 1124)/shades of
Gray
(page 1124)/SKetchy (page 1124)/X-ray (page 1124)/Other (page
1125)] <2dwireframe>:
NOTE
To display lighting from point lights, distant lights, spotlights, or the sun, set
the visual style to Realistic, Conceptual, or a custom visual style with shaded
objects.
2D Wireframe
Wireframe Displays the objects using lines and curves to represent the
boundaries. Displays a shaded 3D UCS icon. You can set the COMPASS system
variable to 1 to view the compass.
Hidden Displays the objects using 3D wireframe representation and hides
lines representing back faces.
Realistic Shades the objects and smooths the edges between polygon faces.
Materials that you have attached to the objects are displayed.
Conceptual Shades the objects and smooths the edges between polygon faces.
Shading uses a transition between cool and warm colors. The effect is less
realistic, but it can make the details of the model easier to see.
Shaded Produces a smooth shaded model.
Shaded with Edges Produces a smooth shaded model with visible edges.
Shades of Gray Produces a gray color effect by using the monocolor face color
mode.
Sketchy Produces a hand-sketched effect by using the overhang and jitter.
X-ray Changes the opacity of faces to make the whole scene partially
transparent.
1124 | Chapter 2 Commands