2011

Table Of Contents
DEFAULTLIGHTINGTYPE
Specifies the type of default lighting, old or new.
LIGHTGLYPHDISPLAY
Turns on and off the display of light glyphs.
LIGHTINGUNITS
Controls whether generic or photometric lights are used, and specifies the
lighting units for the drawing.
LIGHTSINBLOCKS
Controls whether lights contained in blocks are used when rendering.
LINEARBRIGHTNESS
Controls the brightness level of the viewport when using default lighting or
generic lights.
LINEARCONTRAST
Controls the contrast level of the viewport when using default lighting or
generic lights.
RENDERUSERLIGHTS
Controls whether to override the setting for viewport lighting during
rendering.
Use Weblights
Weblights are photometric lights with customized, real-world light
distributions.
Overview of Weblights
Weblights are photometric lights with customized, real-world light
distributions.
A weblight (web) is a 3D representation of the light intensity distribution of
a light source. Weblights can be used to represent anisotropic (non-uniform)
light distributions derived from data provided by manufacturers of real-world
lights. This gives a far more precise representation of the rendered light than
either spot or point lights are capable of.
Use Weblights | 967