2011

Table Of Contents
NOTE For drastic changes, you can use TRIM to reduce the area covered by a
hatch object, or EXPLODE to disassemble a hatch into its component objects.
See also:
Modify Objects with Multi-Functional Grips on page 316
Quick Reference
Commands
EXPLODE
Breaks a compound object into its component objects.
TRIM
Trims objects to meet the edges of other objects.
System Variables
GRIPS
Controls the display of grips on selected objects.
Re-create the Boundary of a Hatch or Fill
Create a new boundary object for a non-associative or an unbounded hatch
or fill.
Use the Recreate Boundary option to generate a closed polyline or a region
object around a selected hatch or fill. You can also specify that the new
boundary object is associated with the hatch.
Re-create the Boundary of a Hatch or Fill | 701