2011

Table Of Contents
Modify Surface Objects by Changing Properties
Surface objects have additional properties that are not found in 3D solid or
mesh objects. The properties differ depending on the type of surface (NURBS,
blend, patch, network, offset, fillet, chamfer, extend, loft, extrude, sweep,
planar, or revolve).
Surfaces include the following information in the Properties Inspector palette:
Basic geometric information - Contains information such as radius for
fillet surfaces, offset distance for offset surfaces, and taper angle for extruded
surfaces. You can also enter mathematical expressions to control some of
these properties.
Maintain Associativity - Displays whether surface is associative or not. Use
this property to turn associativity off.
Show Associativity - Turns dependency highlighting on and off if the
surface is associated with other surfaces.
Edge Continuity and Bulge Magnitude - Displays for surfaces that join
other surfaces.
Wireframe Display and U/V Isolines - Turns the wireframe and U/V Isoline
display on and off (for non-NURBS surfaces).
CV Hull Display and U/V Isoparms - Turns the CV Hull and U/V Isoparm
display on and off (for NURBS surfaces).
Trims - Reports whether the surface has any trimmed areas and on which
edges.
Modify Properties of 3D Solid, Surface, and Mesh | 591