2011

Table Of Contents
Resize or Reshape Objects on page 341
Overview of Modifying Meshes on page 610
Quick Reference
Commands
EDGE
Changes the visibility of 3D face edges.
CHAMFER
Bevels the edges of objects.
FILLET
Rounds and fillets the edges of objects.
MOVE
Moves objects a specified distance in a specified direction.
PROPERTIES
Controls properties of existing objects.
ROTATE
Rotates objects around a base point.
SCALE
Enlarges or reduces selected objects, keeping the proportions of the object
the same after scaling.
SOLIDEDIT
Edits faces and edges of 3D solid objects.
System Variables
FILLETRAD3D
Stores the current fillet radius for 3D objects.
Modify Vertices on 3D Objects
Move, rotate, scale, or drag the vertices of 3D solids and surfaces.
Modify Vertices on 3D Objects | 579