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Table Of Contents
- Contents
- Get Information
- The User Interface
- Start and Save Drawings
- Control the Drawing Views
- Organize Drawings and Layouts
- Create and Modify Objects
- Control the Properties of Objects
- Use Precision Tools
- Use Coordinates and Coordinate Systems (UCS)
- Use Dynamic Input
- Snap to Locations on Objects (Object Snaps)
- Restrict Cursor Movement
- Combine or Offset Points and Coordinates
- Specify Distances
- Extract Geometric Information from Objects
- Use a Calculator
- Draw Geometric Objects
- Change Existing Objects
- Select Objects
- Correct Mistakes
- Erase Objects
- Cut, Copy, and Paste with the Clipboard
- Modify Objects
- Modify Complex Objects
- Add Constraints to Geometry
- Define and Reference Blocks
- Work with 3D Models
- Create 3D Models
- Overview of 3D Modeling
- Create Solids and Surfaces from Lines and Curves
- Create Solids
- Create Surfaces
- Create Meshes
- Create Wireframe Models
- Add 3D Thickness to Objects
- Modify 3D Models
- Create Sections and 2D Drawings from 3D Models
- Create 3D Models
- Annotate Drawings
- Work with Annotations
- Hatches, Fills, and Wipeouts
- Notes and Labels
- Tables
- Dimensions and Tolerances
- Understand Basic Concepts of Dimensioning
- Use Dimension Styles
- Set the Scale for Dimensions
- Create Dimensions
- Modify Existing Dimensions
- Add Geometric Tolerances
- Plot and Publish Drawings
- Specify Settings for Plotting
- Save Plot Settings as Named Page Setups
- Reuse Named Page Setups
- Specify Page Setup Settings
- Select a Printer or Plotter for a Layout
- Select a Paper Size for a Layout
- Determine the Drawing Orientation of a Layout
- Set the Plot Area of a Layout
- Adjust the Plot Offset of a Layout
- Set the Plot Scale for a Layout
- Set the Lineweight Scale for a Layout
- Select a Plot Style Table for a Layout
- Set Shaded Viewport and Plot Options for a Layout
- Print or Plot Drawings
- Overview of Plotting
- Use a Page Setup to Specify Plot Settings
- Select a Printer or Plotter
- Specify the Area to Plot
- Set Paper Size
- Position the Drawing on the Paper
- Control How Objects Are Plotted
- Preview a Plot
- Plot Files to Other Formats
- Specify Settings for Plotting
- Share Data Between Files
- Reference Other Drawing Files
- Work with Data in Other Formats
- Collaborate with Others
- Render Drawings
- Draw 2D Isometric Views
- Add Lighting to Your Model
- Materials and Textures
- Render 3D Objects for Realism
- Glossary
- Index
For best results, use object snaps to locate the grip center box.
Switch Between the Gizmos
Whenever you select an object in a 3D view, the default gizmo is displayed.
You can select a different default on the ribbon, or change the value of the
the DEFAULTGIZMO system variable. You can also suppress the display of
gizmos when objects are selected.
After the gizmo is active, you can also switch to a different type of gizmo. The
switching behavior differs, depending on when you select the objects:
■ Select objects first. If a gizmo operation is in progress, you can press the
Spacebar repeatedly to cycle through the other gizmo types. When you
switch gizmos this way, the gizmo activity is constrained to the originally
selected axis or plane.
During a gizmo operation, you can also select a different gizmo type on
the shortcut menu.
■ Run the command first. When you start the 3D Move, 3D Rotate, or 3D
Scale operation before selecting objects, the gizmo is placed at the center
of the selection set. Use the Relocate Gizmo option on the shortcut menu
to relocate the gizmo anywhere in 3D space. You can also choose a different
type of gizmo on the shortcut menu.
Change the Gizmo Settings
The following settings affect the display of gizmos:
■ Default gizmo. The DEFAULTGIZMO system variable specifies which gizmo
is displayed by default when an object is selected in a view with a 3D visual
style. You can turn off display of the gizmo. This setting is also available
on the status bar.
■ Default location. The GTLOCATION system variable sets the default
location of the gizmo. The gizmo can be displayed at the center of the
selection set (default), or it can be positioned at the 0,0,0 coordinates of
the current UCS.
■ Automatic display. The GTAUTO system variable sets whether gizmos are
displayed automatically whenever you select objects in a 3D view that is
set to a 3D visual style (default). If you turn off this system variable, the
grips are not displayed until the gizmos are active.
■ Conversion of move, rotate, and scale operations from 2D to 3D. Turn on
the GTDEFAULT system variable to start the 3DMOVE, 3DROTATE, or
552 | Chapter 23 Modify 3D Models