2011

Table Of Contents
Mesh Sphere Creation Options
The Sphere option of the MESH command provides several methods for
determining the size and rotation of the mesh spheres you create.
Specify three points to set the size and plane of the circumference or
radius. Use the 3P (Three Points) option to define the size of the sphere
anywhere in 3D space. The three points also define the plane of the
circumference.
Specify two points to set the circumference or radius. Use the 2P (Two
Points) option to define the size of the sphere anywhere in 3D space. The
plane of the circumference matches the Z value of the first point.
Set the location to be tangent to two objects. Use the Ttr (Tangent,
Tangent, Radius) option to define points on two objects. Depending on
the radius distance, the sphere is located as near as possible to the tangent
points you specify. You can set up tangency with circles, arcs, lines, and
some 3D objects. The tangency points are projected onto the current UCS.
The appearance of tangency is affected by the current level of smoothness.
Quick Reference
Commands
MESH
Creates a 3D mesh primitive object such as a box, cone, cylinder, pyramid,
sphere, wedge, or torus.
System Variables
DIVMESHSPHEREAXIS
Sets the number of radial subdivisions around the axis endpoint of the mesh
sphere.
DIVMESHSPHEREHEIGHT
Sets the number of subdivisions between the two axis endpoints of the mesh
sphere.
DRAGVS
Sets the visual style that is displayed while creating 3D solid and mesh
primitives and extruded solids, surfaces, and meshes.
524 | Chapter 22 Create 3D Models