2011

Table Of Contents
Create a frustum of a pyramid. Use the Top Radius option to create a
frustum, which tapers to a planar face. The frustum face is parallel to, and
has the same number of sides as, the base.
Set the height and rotation of the pyramid. Use the Axis Endpoint option
to specify the height and rotation of the pyramid. This endpoint is the top
of the pyramid. The axis endpoint can be located anywhere in 3D space.
Set the perimeter to be inscribed or circumscribed. Specify whether the
pyramid base is drawn inside or outside of the radius.
Quick Reference
Commands
MESH
Creates a 3D mesh primitive object such as a box, cone, cylinder, pyramid,
sphere, wedge, or torus.
522 | Chapter 22 Create 3D Models