2011

Table Of Contents
DIVMESHCYLHEIGHT
Sets the number of subdivisions between the base and the top of the mesh
cylinder.
DRAGVS
Sets the visual style that is displayed while creating 3D solid and mesh
primitives and extruded solids, surfaces, and meshes.
Create a Mesh Pyramid
Create a mesh pyramid with up to 32 sides.
Create a pyramid that tapers to a point, or create a frustum of a pyramid,
which tapers to a planar face.
The following system variables are used to control the number of divisions
for each dimension of a new mesh pyramid:
DIVMESHPYRBASE
DIVMESHPYRHEIGHT
DIVMESHPYRLENGTH
After a mesh primitive is created, the current level of smoothness for the object
can be modified.
Mesh Pyramid Creation Options
The Pyramid option of the MESH command provides several methods for
determining the size and rotation of the mesh pyramids you create.
Set the number of sides. Use the Sides option to set the number of sides
for the mesh pyramid.
Set the length of the edges. Use the Edges option to specify the dimension
of the sides at the base.
Create 3D Mesh Primitives | 521