2011

Table Of Contents
System Variables
DIVMESHBOXHEIGHT
Sets the number of subdivisions for the height of a mesh box along the Z
axis.
DIVMESHBOXLENGTH
Sets the number of subdivisions for the length of a mesh box along the X
axis.
DIVMESHBOXWIDTH
Sets the number of subdivisions for the width of a mesh box along the Y axis.
DRAGVS
Sets the visual style that is displayed while creating 3D solid and mesh
primitives and extruded solids, surfaces, and meshes.
Create a Mesh Cone
Create a pointed or frustum mesh cone with a circular or elliptical base.
By default, the base of the mesh cone lies on the XY plane of the current UCS
and the height of the cone is parallel to the Z axis.
The following system variables are used to control the number of divisions
for each dimension of a new mesh cone:
DIVMESHCONEAXIS
DIVMESHCONEBASE
DIVMESHCONEHEIGHT
After a mesh primitive is created, the current level of smoothness for the object
can be modified.
Create 3D Mesh Primitives | 517