2011

Table Of Contents
NURBS (Non-Uniform Rational B-Splines) surfaces are part of the suite of 3D
modeling objects that AutoCAD for Mac offers (in addition to 3D solids,
procedural surfaces, and meshes).
NURBS surfaces are based on Bezier curves or splines. Therefore, settings such
as degree, fit points, control vertices, weights, and knot parameterization are
important in defining a NURBS surface or curve. AutoCAD for Mac splines are
optimized to create NURBS surfaces allowing you to control many of these
options (see SPLINE and SPLINEDIT). The illustration below shows the control
vertices that display when you select a NURBS surface or spline.
Two Methods for Creating NURBS Surfaces
There are two ways to create NURBS surfaces:
SURFACEMODELINGMODE system variable - Use any of the surface creation
commands while this system variable is set to 1.
CONVTONURBS command - Convert any existing surfaces with this
command.
It is important to plan ahead with NURBS modeling, since NURBS surfaces
cannot be converted back into procedural surfaces.
Quick Reference
Commands
CONVTONURBS
Converts 3D solids and surfaces into NURBS surfaces.
502 | Chapter 22 Create 3D Models